IS-6
Winrate by players
Winrate by vehicle
Players
Battles
48
48
12
1584
49
49
10
2861
50
51
14
2950
51
52
20
5523
52
54
24
4810
53
52
23
6261
54
55
33
5056
55
55
33
9804
56
58
32
5591
57
58
40
11226
58
57
34
6706
59
61
48
15891
60
62
35
9335
61
62
53
13695
62
63
64
18828
63
64
49
18857
64
67
39
14701
65
67
35
9788
66
67
31
17161
67
72
33
9554
68
69
23
16018
69
70
30
3600
70
72
28
8750
71
72
23
7423
72
70
15
2216
74
81
11
1495
75
78
8
1950
Damage by players
Damage by vehicle
Players
Battles
900
936
9
2645
1000
1233
13
2508
1100
738
18
1953
1200
691
28
5067
1300
1516
34
12352
1400
960
48
13026
1500
1193
64
16018
1600
1301
53
13856
1700
1407
63
16681
1800
1417
59
18457
1900
1624
58
17781
2000
1288
63
20425
2100
1442
75
29114
2200
1746
44
21677
2300
1206
37
13281
2400
1874
30
12804
2500
1838
30
5317
2600
818
19
2806
2700
1849
17
3964
2800
2338
18
1832
Winrate by players
Damage by vehicle
Players
Battles
48
1038
12
1584
49
1181
10
2861
50
1098
14
2950
51
1279
20
5523
52
1054
24
4810
53
1003
23
6261
54
1101
33
5056
55
1277
33
9804
56
1095
32
5591
57
1459
40
11226
58
1437
34
6706
59
1191
48
15891
60
1406
35
9335
61
1082
53
13695
62
1362
64
18828
63
1206
49
18857
64
1688
39
14701
65
1467
35
9788
66
1524
31
17161
67
1841
33
9554
68
1812
23
16018
69
1235
30
3600
70
1928
28
8750
71
1083
23
7423
72
2162
15
2216
74
2489
11
1495
75
2148
8
1950
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 369 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 287 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.801
1807.231
1.250
1.078
0.609
1.689
2.236
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