Object 752
Winrate by players
Winrate by vehicle
Players
Battles
49
57
7
1027
52
59
12
1537
55
63
21
1146
57
66
33
1868
58
67
27
1255
59
66
35
1373
60
68
27
6584
61
69
36
1732
62
68
42
5210
63
68
44
2749
64
70
33
1916
65
69
28
1885
66
70
36
1269
67
74
34
2365
68
73
30
2139
69
79
39
4773
70
76
27
1596
74
83
8
1126
75
79
8
1030
80
84
8
1076
Damage by players
Damage by vehicle
Players
Battles
1300
2050
19
1311
1500
2089
36
1959
1600
2354
37
3065
1700
2464
40
6660
1800
2299
44
2203
1900
2569
50
3498
2000
2776
48
2833
2100
2670
53
2275
2200
2668
39
6807
2300
2805
48
3242
2400
2834
31
2777
2500
3022
33
2325
2700
3088
31
2911
3300
1935
16
2323
Winrate by players
Damage by vehicle
Players
Battles
49
2038
7
1027
52
2092
12
1537
55
2480
21
1146
57
2488
33
1868
58
2694
27
1255
59
2589
35
1373
60
2458
27
6584
61
2627
36
1732
62
2582
42
5210
63
2893
44
2749
64
2786
33
1916
65
2867
28
1885
66
2860
36
1269
67
3085
34
2365
68
2870
30
2139
69
2773
39
4773
70
2762
27
1596
74
353
8
1126
75
3305
8
1030
80
3115
8
1076
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 122 vehicles total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 119 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.718
2759.826
1.301
1.218
0.649
2.265
4.297
Please sign in to compare your performance with the average