Object 752
Winrate by players
Winrate by vehicle
Players
Battles
48
56
9
1028
51
56
19
1393
52
57
26
1463
53
66
32
1235
55
62
35
1861
56
68
45
1989
57
65
48
2473
58
67
33
2066
59
65
52
1588
60
69
47
8625
61
67
59
2655
62
67
59
5467
63
69
59
3834
64
71
53
3917
65
72
48
3797
66
70
51
2037
67
73
43
2039
68
74
41
2679
69
75
49
2295
70
80
35
5440
74
80
19
1534
75
81
11
1005
80
84
13
1164
Damage by players
Damage by vehicle
Players
Battles
1100
1936
11
1206
1300
2025
30
1452
1400
2216
45
1802
1500
2145
68
2483
1600
2308
55
3034
1700
2432
75
11086
1800
2353
71
3555
1900
2524
75
4092
2000
2802
65
3686
2100
2649
63
2842
2200
2684
58
8932
2300
2756
62
4354
2400
2822
47
3489
2500
3070
52
2866
2600
3004
35
2758
2700
3124
46
2538
3000
3227
32
1181
3300
1915
19
2228
Winrate by players
Damage by vehicle
Players
Battles
48
2023
9
1028
51
1986
19
1393
53
2315
32
1235
55
2449
35
1861
56
2463
45
1989
57
2438
48
2473
58
2628
33
2066
59
2579
52
1588
60
2471
47
8625
61
2629
59
2655
62
2635
59
5467
63
2597
59
3834
64
2811
53
3917
65
2922
48
3797
66
2823
51
2037
67
3030
43
2039
68
2909
41
2679
69
3057
49
2295
70
2698
35
5440
74
1128
19
1534
75
3382
11
1005
80
3083
13
1164
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 157 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 155 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.900
2759.595
1.284
1.216
0.678
1.877
2.247
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