IS-4
Winrate by players
Winrate by vehicle
Players
Battles
48
45
11
1559
50
51
15
2404
51
49
19
1170
52
52
23
2589
53
55
22
4230
54
55
25
3517
55
58
32
5642
56
56
26
7957
57
59
41
5690
58
59
34
5183
59
61
49
12428
60
60
43
9483
61
62
59
12805
62
63
61
13432
63
66
56
11743
64
66
48
8903
65
67
31
3684
66
69
35
10903
67
68
34
9026
68
70
32
5549
69
69
33
8057
70
70
35
7334
71
71
29
2544
72
72
16
3233
73
72
10
1815
Damage by players
Damage by vehicle
Players
Battles
1200
1784
21
1347
1300
1719
31
4924
1400
1970
39
4268
1500
1890
55
10630
1600
1674
59
10837
1700
2308
68
15153
1800
2167
60
12699
1900
2378
70
10397
2000
2493
65
10127
2100
2422
73
18395
2200
2588
44
8490
2300
2435
52
11520
2400
2319
25
6687
2500
2655
35
9635
2600
2447
26
7393
2700
3058
27
9418
2800
2953
18
2941
2900
2121
13
1963
3000
3214
18
2302
3100
3329
13
2168
3200
3387
9
1103
Winrate by players
Damage by vehicle
Players
Battles
48
1632
11
1559
50
1839
15
2404
51
1920
19
1170
52
1887
23
2589
53
2040
22
4230
54
1822
25
3517
55
2212
32
5642
56
1885
26
7957
57
2345
41
5690
58
2172
34
5183
59
2148
49
12428
60
2352
43
9483
61
2271
59
12805
62
2406
61
13432
63
2587
56
11743
64
1923
48
8903
65
2600
31
3684
66
2598
35
10903
67
2605
34
9026
68
2346
32
5549
69
2819
33
8057
70
2817
35
7334
71
2878
29
2544
72
2986
16
3233
73
3044
10
1815
X tier /
Heavy Tank /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
140 / 126 / 100
Hit points
2400 HP
Turret armor
238 / 162 / 170
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The project was developed by the Design Bureau of the Chelyabinsk Kirov Plant starting in December 1943. In April 1944 two prototypes of the Object 701 were built. After prototype trials, the design was improved. In late 1944 and early 1945 two more prototypes underwent trials. The Object 701 No. 5 was recommended for adoption into service. However, production was called off in favor of the IS-3 just entering mass-production. After IS-3 production was suspended in 1946, production of the IS-4 began, continuing until 1949. A total of 25 IS-4M tanks were built in 1951. Later all previously produced tanks were modernized to the level of the IS-4M. According to different sources, between 235 and 258 vehicles were built in total; they were stationed in the Far East.
Configurations and modules
Guns 1
122 mm M62 IS4
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-4M
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V12 IS4
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-4
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 444 vehicles total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 403 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.479
2676.351
1.338
1.096
0.612
1.007
1.554
Please sign in to compare your performance with the average