Object 268
Winrate by players
Winrate by vehicle
Players
Battles
45
46
5
2814
46
46
6
3043
47
44
15
3454
48
46
19
2463
49
48
15
2033
50
47
21
3453
51
50
27
4147
52
50
36
6394
53
49
43
6918
54
53
47
8732
55
52
49
11573
56
55
45
10401
57
56
64
13443
58
57
50
10809
59
58
63
13253
60
57
54
15751
61
60
69
16960
62
60
75
22311
63
61
62
18364
64
62
59
13582
65
64
46
8500
66
64
43
13639
67
64
37
7548
68
65
30
11106
69
67
38
10637
70
68
39
7775
71
71
28
9053
72
69
15
3914
73
68
7
1156
74
72
7
1360
76
71
6
1813
Damage by players
Damage by vehicle
Players
Battles
700
1444
5
1760
900
877
12
4993
1000
1642
21
2481
1100
1637
21
1381
1200
1792
32
4179
1300
1713
48
7354
1400
1851
63
10453
1500
2062
82
11087
1600
2069
75
14814
1700
1846
104
27518
1800
2347
86
21128
1900
2515
86
21445
2000
2176
68
15460
2100
2802
74
21297
2200
2665
69
24775
2300
2579
55
16920
2400
2779
47
13234
2500
2750
47
14012
2600
2928
21
5993
2700
2957
29
5418
2800
3176
26
7941
2900
3284
9
1916
3000
3094
20
4885
3100
3451
11
4336
3300
3692
10
2187
Winrate by players
Damage by vehicle
Players
Battles
45
1533
5
2814
46
1546
6
3043
47
545
15
3454
48
1603
19
2463
49
1908
15
2033
50
1669
21
3453
51
1817
27
4147
52
1731
36
6394
53
1916
43
6918
54
2024
47
8732
55
1432
49
11573
56
2082
45
10401
57
2293
64
13443
58
2302
50
10809
59
2299
63
13253
60
2399
54
15751
61
2511
69
16960
62
2462
75
22311
63
2694
62
18364
64
2671
59
13582
65
2640
46
8500
66
2785
43
13639
67
2944
37
7548
68
2734
30
11106
69
3076
38
10637
70
3013
39
7775
71
2806
28
9053
72
2764
15
3914
73
2985
7
1156
74
3662
7
1360
76
3349
6
1813
X tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 104 / 52
Hit points
1800 HP
Turret armor
65 / 65 / 65
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development of the Object 268 was started in the summer of 1952 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. The vehicle was developed on the basis of the T-10 heavy tank. A prototype was manufactured in 1956. The vehicle passed trials, but never saw mass production.
Configurations and modules
Guns 1
152 mm M64
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
V-16FN
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 268
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 625 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 574 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.188
2645.127
0.796
1.049
0.488
1.645
1.531
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