Object 268
Winrate by players
Winrate by vehicle
Players
Battles
45
46
5
2816
46
46
7
3168
47
44
14
3406
48
48
21
3181
49
48
15
2052
50
47
24
3548
51
50
27
4480
52
50
38
6714
53
49
42
6994
54
53
48
8847
55
52
51
12215
56
55
45
10164
57
56
65
12752
58
57
53
12160
59
58
67
15293
60
57
55
14093
61
60
72
17394
62
60
74
22314
63
61
63
18971
64
62
59
13267
65
64
50
9372
66
64
43
13788
67
64
39
9606
68
65
31
11139
69
67
37
10713
70
68
41
6787
71
71
30
10261
72
69
16
3961
73
67
7
1037
74
71
8
1483
76
72
8
1970
Damage by players
Damage by vehicle
Players
Battles
700
1443
5
1761
900
877
12
5000
1000
1645
21
2616
1100
1842
22
2144
1200
1809
35
4349
1300
1716
49
7437
1400
1788
62
9070
1500
2078
84
12820
1600
2074
81
15425
1700
1856
104
27955
1800
2334
89
21122
1900
2511
88
21825
2000
2178
68
14837
2100
2788
78
22587
2200
2483
73
28970
2300
2682
54
14907
2400
2760
48
14047
2500
2756
48
13917
2600
2916
24
6370
2700
2955
30
5662
2800
3178
26
7986
2900
3280
11
2081
3000
3098
20
4930
3100
3452
13
4371
3300
3741
9
1765
Winrate by players
Damage by vehicle
Players
Battles
45
1532
5
2816
46
1550
7
3168
47
527
14
3406
48
1740
21
3181
49
1911
15
2052
50
1678
24
3548
51
1816
27
4480
52
1751
38
6714
53
1920
42
6994
54
2019
48
8847
55
1476
51
12215
56
2079
45
10164
57
2288
65
12752
58
2310
53
12160
59
2328
67
15293
60
2387
55
14093
61
2519
72
17394
62
2460
74
22314
63
2686
63
18971
64
2682
59
13267
65
2676
50
9372
66
2789
43
13788
67
2335
39
9606
68
2856
31
11139
69
3078
37
10713
70
2983
41
6787
71
2854
30
10261
72
2771
16
3961
73
2958
7
1037
74
3615
8
1483
76
3348
8
1970
X tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 104 / 52
Hit points
1800 HP
Turret armor
65 / 65 / 65
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development of the Object 268 was started in the summer of 1952 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. The vehicle was developed on the basis of the T-10 heavy tank. A prototype was manufactured in 1956. The vehicle passed trials, but never saw mass production.
Configurations and modules
Guns 1
152 mm M64
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
V-16FN
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 268
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 640 vehicles total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 589 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.102
2637.625
0.793
1.045
0.484
2.167
2.590
Please sign in to compare your performance with the average