Object 268
Winrate by players
Winrate by vehicle
Players
Battles
45
46
6
4483
46
45
5
1361
47
44
15
3446
48
46
18
2455
49
48
15
2032
50
47
22
3551
51
50
26
4042
52
50
35
6351
53
49
42
6897
54
53
46
8707
55
53
49
11211
56
54
46
11026
57
56
62
13121
58
57
48
10694
59
58
67
14171
60
57
53
15094
61
60
69
16948
62
60
75
22298
63
61
62
18345
64
62
58
13461
65
64
46
8485
66
64
43
13610
67
64
37
7545
68
65
30
11105
69
67
38
10618
70
68
39
7742
71
71
27
9005
72
69
15
3855
73
68
8
1262
74
72
7
1360
76
71
6
1813
Damage by players
Damage by vehicle
Players
Battles
700
1443
5
1759
900
876
12
4989
1000
1643
20
2479
1100
1637
20
1337
1200
1792
33
4208
1300
1714
45
7275
1400
1850
62
10428
1500
2062
81
11061
1600
2070
77
15352
1700
1840
102
26931
1800
2347
86
21116
1900
2515
86
21431
2000
2175
68
15512
2100
2781
75
21280
2200
2665
69
24754
2300
2578
55
16889
2400
2779
47
13219
2500
2750
47
13985
2600
2931
22
6013
2700
2954
28
5396
2800
3177
26
7935
2900
3285
9
1908
3000
3093
20
4881
3100
3451
11
4333
3300
3693
10
2160
Winrate by players
Damage by vehicle
Players
Battles
45
1501
6
4483
46
1663
5
1361
47
542
15
3446
48
1601
18
2455
49
1909
15
2032
50
1687
22
3551
51
1806
26
4042
52
1731
35
6351
53
1918
42
6897
54
2025
46
8707
55
1396
49
11211
56
2102
46
11026
57
2293
62
13121
58
2299
48
10694
59
2317
67
14171
60
2391
53
15094
61
2511
69
16948
62
2462
75
22298
63
2694
62
18345
64
2638
58
13461
65
2639
46
8485
66
2785
43
13610
67
2944
37
7545
68
2734
30
11105
69
3078
38
10618
70
3013
39
7742
71
2803
27
9005
72
2733
15
3855
73
3088
8
1262
74
3662
7
1360
76
3349
6
1813
X tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 104 / 52
Hit points
1800 HP
Turret armor
65 / 65 / 65
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development of the Object 268 was started in the summer of 1952 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. The vehicle was developed on the basis of the T-10 heavy tank. A prototype was manufactured in 1956. The vehicle passed trials, but never saw mass production.
Configurations and modules
Guns 1
152 mm M64
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
V-16FN
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 268
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 625 vehicles total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 573 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.166
2643.738
0.796
1.049
0.489
1.649
1.619
Please sign in to compare your performance with the average