Object 263
Winrate by players
Winrate by vehicle
Players
Battles
47
49
4
1318
50
50
17
1986
51
49
19
1544
52
52
18
2057
53
52
31
1907
54
55
29
2256
55
55
32
2368
56
56
35
5022
57
57
44
2924
58
59
31
2905
59
60
58
7696
60
59
51
4075
61
60
47
4261
62
62
60
8118
63
63
54
5489
64
64
55
5482
65
63
35
4276
66
64
41
4887
67
68
34
3447
68
68
26
3514
69
67
38
4431
70
67
34
4416
71
70
29
2674
72
72
12
1506
Damage by players
Damage by vehicle
Players
Battles
900
383
4
1275
1200
1754
19
1045
1300
1186
27
3483
1400
1898
37
2490
1500
1681
61
4385
1600
2188
56
3974
1700
2140
74
6983
1800
2339
67
7651
1900
2468
76
7615
2000
2158
56
7391
2100
2618
69
7491
2200
2602
54
5453
2300
2606
52
6317
2400
2694
42
7043
2500
2697
45
7299
2600
2717
21
2152
2700
2076
26
1965
2800
3043
23
1665
3000
3080
17
1615
Winrate by players
Damage by vehicle
Players
Battles
47
495
4
1318
50
706
17
1986
51
1720
19
1544
52
1853
18
2057
53
1937
31
1907
54
2139
29
2256
55
2056
32
2368
56
1784
35
5022
57
2142
44
2924
58
2371
31
2905
59
2393
58
7696
60
2366
51
4075
61
2514
47
4261
62
2287
60
8118
63
2716
54
5489
64
2468
55
5482
65
2515
35
4276
66
2746
41
4887
67
2530
34
3447
68
2426
26
3514
69
2834
38
4431
70
2623
34
4416
71
2893
29
2674
72
3244
12
1506
X tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
250 / 120 / 50
Hit points
1850 HP
Turret armor
18 / 16 / 16
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The development of a heavy tank destroyer on the basis of the IS-7 heavy tank was started in 1950. Three design projects were developed, one of which resulted in a full-size wooden prototype. However, further development was discontinued due to phasing out the IS-7 mass-production.
Configurations and modules
Guns 1
130 mm S-70A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
M-50T
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 263
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 295 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 273 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.240
2615.571
1.055
1.111
0.496
1.869
1.829
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