M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
45
5
1550
47
46
6
1598
48
48
9
1378
49
46
7
1097
50
50
22
2973
51
52
22
3430
52
54
32
7852
53
55
33
10224
54
56
41
6422
55
58
40
4954
56
57
42
7759
57
60
59
7408
58
59
45
8682
59
60
68
9796
60
61
59
10790
61
61
80
11459
62
63
82
14540
63
63
66
10951
64
63
65
11495
65
65
55
8494
66
66
55
7726
67
66
58
10441
68
66
50
10437
69
68
55
11112
70
68
61
11574
71
70
35
7608
72
71
30
6716
73
70
20
1659
74
74
17
3121
75
71
11
1241
77
81
11
2185
Damage by players
Damage by vehicle
Players
Battles
900
1485
6
1272
1200
1950
22
1987
1300
1989
33
5630
1400
2101
46
5341
1500
2263
73
11514
1600
2442
69
10320
1700
2326
86
16027
1800
2630
83
11506
1900
2558
101
12063
2000
2784
84
12278
2100
2817
93
17460
2200
2892
78
14333
2300
2834
73
13877
2400
3070
56
7834
2500
3201
65
12289
2600
3155
44
9094
2700
3170
48
14291
2800
3306
39
9040
2900
3340
23
5486
3000
3156
32
6096
3100
3532
21
4662
3200
3592
15
4837
3300
2985
18
4330
3400
3697
9
1187
3600
3326
9
2152
Winrate by players
Damage by vehicle
Players
Battles
46
1558
5
1550
47
1835
6
1598
48
1995
9
1378
49
1839
7
1097
50
2051
22
2973
51
2148
22
3430
52
2107
32
7852
53
2190
33
10224
54
2167
41
6422
55
2491
40
4954
56
2446
42
7759
57
2604
59
7408
58
2650
45
8682
59
2674
68
9796
60
2720
59
10790
61
2860
80
11459
62
2846
82
14540
63
2878
66
10951
64
3018
65
11495
65
3031
55
8494
66
3194
55
7726
67
3172
58
10441
68
3144
50
10437
69
3113
55
11112
70
3355
61
11574
71
3289
35
7608
72
3584
30
6716
73
3549
20
1659
74
2621
17
3121
75
3480
11
1241
77
3412
11
2185
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
160 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 662 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 647 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.461
2937.058
1.211
1.095
0.619
2.361
5.191
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