Object 84
Winrate by players
Winrate by vehicle
Players
Battles
48
53
13
1092
51
52
18
1224
52
55
30
1418
53
55
34
1482
54
53
33
1355
55
56
40
1943
56
57
40
1925
57
59
49
2776
58
60
38
1999
59
62
53
2459
60
60
39
1456
61
63
64
3148
62
63
65
2836
63
65
59
2241
64
66
63
2845
65
67
39
1715
66
68
42
1880
67
69
39
1536
68
74
29
2066
69
70
28
1008
70
73
34
1193
71
72
29
1080
Damage by players
Damage by vehicle
Players
Battles
1200
993
20
1106
1300
709
42
2131
1400
1302
44
2209
1500
950
65
2637
1600
920
58
3466
1700
881
73
3238
1800
1374
79
3796
1900
1424
79
3368
2000
1128
72
3542
2100
1638
68
3272
2200
1825
53
2633
2300
1190
59
2446
2400
1377
40
1470
2500
1703
45
2271
2600
1483
27
1179
Winrate by players
Damage by vehicle
Players
Battles
48
815
13
1092
51
929
18
1224
52
723
30
1418
53
1257
34
1482
54
1270
33
1355
55
1381
40
1943
56
1024
40
1925
57
918
49
2776
58
1176
38
1999
59
1284
53
2459
60
1159
39
1456
61
1374
64
3148
62
1204
65
2836
63
1423
59
2241
64
1302
63
2845
65
1229
39
1715
66
1576
42
1880
67
1824
39
1536
68
1754
29
2066
69
1486
28
1008
70
1460
34
1193
71
1481
29
1080
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 105 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 70 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.945
2087.433
1.861
1.116
0.633
1.468
1.831
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