Object 752
Winrate by players
Winrate by vehicle
Players
Battles
51
54
10
1025
52
58
17
1038
55
62
29
1454
57
66
38
1797
58
67
34
1579
59
66
38
1366
60
68
34
7705
61
68
41
1907
62
68
50
5797
63
67
46
2387
64
70
41
2571
65
72
32
2513
66
71
44
1777
67
73
40
1701
68
73
31
2267
69
78
45
5040
70
76
25
1550
74
83
13
1122
75
79
10
1098
80
84
10
1176
Damage by players
Damage by vehicle
Players
Battles
1300
2059
24
1378
1400
2200
25
1037
1500
2096
43
2073
1600
2304
46
2793
1700
2460
54
8389
1800
2353
50
2560
1900
2561
57
3486
2000
2803
55
3319
2100
2636
60
2812
2200
2680
46
7322
2300
2811
52
3188
2400
2827
37
2617
2500
3037
39
2723
2600
3065
30
1290
2700
3125
33
2376
3000
3247
25
1266
3300
1813
14
2121
Winrate by players
Damage by vehicle
Players
Battles
51
1959
10
1025
52
2069
17
1038
55
2505
29
1454
57
2496
38
1797
58
2654
34
1579
59
2585
38
1366
60
2466
34
7705
61
2601
41
1907
62
2655
50
5797
63
2739
46
2387
64
2849
41
2571
65
2898
32
2513
66
2911
44
1777
67
3060
40
1701
68
2903
31
2267
69
2781
45
5040
70
2749
25
1550
74
358
13
1122
75
3284
10
1098
80
3125
10
1176
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 130 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 127 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.957
2769.525
1.298
1.224
0.665
2.630
4.612
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