Object 752
Winrate by players
Winrate by vehicle
Players
Battles
51
54
15
1154
52
58
23
1151
55
63
32
1826
56
67
35
1592
57
66
50
2397
58
67
29
1985
59
66
51
1769
60
69
44
8440
61
67
54
2395
62
67
57
4811
63
70
57
3808
64
72
47
3592
65
72
50
3527
66
70
48
2030
67
74
42
2000
68
73
39
2393
69
75
49
2353
70
80
32
5492
72
73
36
1252
74
80
15
1493
75
81
10
1001
80
84
9
1156
Damage by players
Damage by vehicle
Players
Battles
1100
1914
11
1125
1300
2020
26
1175
1400
2217
39
1669
1500
2123
60
2275
1600
2307
51
2914
1700
2446
69
10483
1800
2381
68
3118
1900
2535
71
3853
2000
2807
65
3764
2100
2650
60
2758
2200
2685
54
8709
2300
2772
60
4318
2400
2845
48
3244
2500
3033
51
2548
2600
2998
34
2709
2700
3126
41
2522
3000
3257
30
1313
3300
1915
21
2227
Winrate by players
Damage by vehicle
Players
Battles
51
1974
15
1154
52
2074
23
1151
55
2447
32
1826
56
2469
35
1592
57
2438
50
2397
58
2639
29
1985
59
2596
51
1769
60
2472
44
8440
61
2649
54
2395
62
2703
57
4811
63
2637
57
3808
64
2752
47
3592
65
2950
50
3527
66
2821
48
2030
67
3065
42
2000
68
2912
39
2393
69
3044
49
2353
70
2697
32
5492
72
3384
36
1252
74
1062
15
1493
75
3386
10
1001
80
3075
9
1156
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 151 vehicle total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 149 vehicle.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
70.152
2777.097
1.285
1.227
0.692
2.176
4.933
Please sign in to compare your performance with the average