Emil II
Winrate by players
Winrate by vehicle
Players
Battles
50
50
18
1293
51
54
30
1717
52
55
48
4824
53
56
39
2703
54
57
49
3694
55
58
42
2506
56
58
56
3797
57
61
60
3679
58
58
59
3869
59
63
61
3527
60
61
63
3735
61
64
83
5324
62
65
79
3779
63
66
67
4133
64
68
66
3457
65
66
55
3636
66
68
54
2403
67
69
53
2887
68
70
38
2064
69
69
45
1902
70
71
49
2671
Damage by players
Damage by vehicle
Players
Battles
1000
1197
14
1126
1100
1091
20
1224
1200
1297
34
2282
1300
1372
49
3676
1400
1264
65
3944
1500
857
95
5528
1600
1103
74
5980
1700
1139
101
6410
1800
1222
88
5456
1900
954
104
6168
2000
1278
80
4075
2100
1484
90
5483
2200
1374
77
4839
2300
1442
69
3346
2400
1763
49
2636
2500
1531
58
3656
2600
1790
32
1794
2700
1505
35
2005
Winrate by players
Damage by vehicle
Players
Battles
50
1118
18
1293
51
1001
30
1717
52
1186
48
4824
53
1443
39
2703
54
1167
49
3694
55
1510
42
2506
56
860
56
3797
57
1156
60
3679
58
1074
59
3869
59
1230
61
3527
60
1316
63
3735
61
1110
83
5324
62
1032
79
3779
63
1181
67
4133
64
1345
66
3457
65
1142
55
3636
66
1604
54
2403
67
1762
53
2887
68
1103
38
2064
69
1718
45
1902
70
2069
49
2671
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 230 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 120 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.720
2305.997
1.108
1.050
0.448
0.779
0.682
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