AMX 13 90
Winrate by players
Winrate by vehicle
Players
Battles
47
43
11
1022
48
45
16
1152
49
47
14
1163
50
47
27
2260
51
47
34
4889
52
51
61
4810
53
50
52
4070
54
51
78
5228
55
54
61
6498
56
53
64
6675
57
57
92
7655
58
57
69
7472
59
57
86
8685
60
60
87
6835
61
58
104
9513
62
62
96
8743
63
61
81
7627
64
63
91
8453
65
64
72
6013
66
65
59
5058
67
64
59
3828
68
65
51
3659
69
70
41
2551
70
70
48
4279
71
69
38
3131
72
68
34
2108
Damage by players
Damage by vehicle
Players
Battles
900
430
17
1332
1000
344
26
1869
1100
366
35
3409
1200
252
47
3586
1300
401
72
8595
1400
359
80
7014
1500
475
116
9996
1600
555
111
11443
1700
736
137
14354
1800
427
123
10941
1900
649
116
10408
2000
595
112
10187
2100
824
112
12803
2200
997
93
8161
2300
1037
76
5375
2400
1319
56
3393
2500
1029
62
5000
2600
1056
33
1780
2700
1041
43
2049
Winrate by players
Damage by vehicle
Players
Battles
47
321
11
1022
48
265
16
1152
49
209
14
1163
50
463
27
2260
51
254
34
4889
52
469
61
4810
53
519
52
4070
54
473
78
5228
55
560
61
6498
56
579
64
6675
57
620
92
7655
58
551
69
7472
59
544
86
8685
60
765
87
6835
61
583
104
9513
62
544
96
8743
63
355
81
7627
64
884
91
8453
65
941
72
6013
66
987
59
5058
67
875
59
3828
68
731
51
3659
69
1241
41
2551
70
1208
48
4279
71
932
38
3131
72
1714
34
2108
VIII tier /
Light Tank /
France /
Not Premium
Price
2370000 cr / 5925 gold
Hull armor
40 / 20 / 15
Hit points
1250 HP
Turret armor
40 / 20 / 20
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
In the early 1960s, the 75-mm gun with a muzzle velocity of 1,000 m/s was deemed outdated. The vehicle received the new 90-mm F3 gun that used more powerful APCR shells. This modernization did not require any significant changes to the turret or vehicle design. The first vehicles were manufactured in February, 1967. The existing vehicles underwent the gun modernization as well.
Configurations and modules
Compare configurations to each other
Guns 2
75 mm SA50
90 mm F3
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
FL 10 Type D
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 8 Gxb
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 13 Type 2R
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 530 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 171 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.148
1605.694
1.832
1.119
0.952
1.555
1.667
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