AMX 13 90
Winrate by players
Winrate by vehicle
Players
Battles
47
44
11
1036
48
44
15
1111
49
45
13
1367
50
47
28
2061
51
48
29
4452
52
51
54
4530
53
51
57
4248
54
52
67
4228
55
54
56
6363
56
53
67
6570
57
57
88
7772
58
57
62
6960
59
57
87
8448
60
60
78
6580
61
58
100
9064
62
62
92
8156
63
60
80
6863
64
63
82
7062
65
63
62
5251
66
65
65
5229
67
64
54
3652
68
65
45
3526
69
69
45
2679
70
70
48
4772
71
69
34
2721
72
68
29
1838
Damage by players
Damage by vehicle
Players
Battles
900
446
15
1253
1000
348
26
1858
1100
408
35
3482
1200
179
41
3192
1300
385
66
7943
1400
448
82
7839
1500
443
107
9376
1600
466
102
10592
1700
793
131
13561
1800
389
121
10464
1900
685
111
10022
2000
472
103
9581
2100
782
108
11499
2200
1020
87
7344
2300
1016
72
5158
2400
1314
55
3430
2500
938
60
4539
2600
1043
30
1694
2700
1039
42
2071
Winrate by players
Damage by vehicle
Players
Battles
47
238
11
1036
48
349
15
1111
49
316
13
1367
50
412
28
2061
51
207
29
4452
52
456
54
4530
53
540
57
4248
54
426
67
4228
55
564
56
6363
56
632
67
6570
57
616
88
7772
58
458
62
6960
59
541
87
8448
60
776
78
6580
61
581
100
9064
62
392
92
8156
63
392
80
6863
64
764
82
7062
65
883
62
5251
66
1027
65
5229
67
891
54
3652
68
687
45
3526
69
1277
45
2679
70
1229
48
4772
71
881
34
2721
72
1679
29
1838
VIII tier /
Light Tank /
France /
Not Premium
Price
2370000 cr / 5925 gold
Hull armor
40 / 20 / 15
Hit points
1250 HP
Turret armor
40 / 20 / 20
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
In the early 1960s, the 75-mm gun with a muzzle velocity of 1,000 m/s was deemed outdated. The vehicle received the new 90-mm F3 gun that used more powerful APCR shells. This modernization did not require any significant changes to the turret or vehicle design. The first vehicles were manufactured in February, 1967. The existing vehicles underwent the gun modernization as well.
Configurations and modules
Compare configurations to each other
Guns 2
75 mm SA50
90 mm F3
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
FL 10 Type D
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 8 Gxb
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 13 Type 2R
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 505 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 159 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.055
1602.122
1.829
1.115
0.963
1.982
2.859
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