AMX 30 1er prototype
Winrate by players
Winrate by vehicle
Players
Battles
46
44
5
1123
52
53
27
2995
53
55
35
2163
54
58
49
1621
55
57
38
3115
56
59
48
4371
57
62
57
3902
58
61
40
2701
59
64
57
4170
60
64
57
3135
61
65
69
4993
62
66
71
7022
63
66
64
6624
64
68
62
8027
65
68
59
4644
66
70
53
3079
67
71
51
3198
68
72
41
4261
69
73
52
3595
70
71
58
1941
71
73
36
1544
72
75
28
1220
75
79
18
6434
Damage by players
Damage by vehicle
Players
Battles
1300
1592
36
1371
1400
1414
45
2564
1500
1747
80
5546
1600
1833
62
5633
1700
1950
76
5560
1800
2062
77
5555
1900
2092
90
12399
2000
2133
80
8586
2100
2174
88
7055
2200
2343
71
8173
2300
2048
72
6064
2400
2364
48
2876
2500
2375
49
4345
2600
2270
47
1702
2700
2680
41
2338
2800
2522
35
1639
3000
2810
36
1949
3200
2921
26
1589
Winrate by players
Damage by vehicle
Players
Battles
46
1017
5
1123
52
1625
27
2995
53
1696
35
2163
54
1769
49
1621
55
1846
38
3115
56
1696
48
4371
57
2045
57
3902
58
1920
40
2701
59
1960
57
4170
60
2151
57
3135
61
2171
69
4993
62
2208
71
7022
63
2185
64
6624
64
2228
62
8027
65
2009
59
4644
66
2526
53
3079
67
2126
51
3198
68
2486
41
4261
69
2508
52
3595
70
2405
58
1941
71
2387
36
1544
72
2009
28
1220
75
2184
18
6434
IX tier /
Medium Tank /
France /
Premium
Price
0 gold
Hull armor
80 / 30 / 30
Hit points
1650 HP
Turret armor
165 / 40 / 80
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Developed as part of a competitive search for a unified European tank. The vehicle turned out to have maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower.
Configurations and modules
Guns 1
100 mm A SA47
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
AMX 30 1er prototype
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 12 GSds
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 30 1er prototype
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 245 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 229 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.986
2241.922
2.054
1.133
0.510
1.373
1.236
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