IS-4
Winrate by players
Winrate by vehicle
Players
Battles
47
48
5
1218
48
45
11
1585
50
49
21
2518
51
51
20
1668
52
52
30
4207
53
56
34
5428
54
54
29
4188
55
57
41
7513
56
56
40
10338
57
60
56
7329
58
58
44
5753
59
61
56
13004
60
61
51
8894
61
62
79
17598
62
63
71
17084
63
65
68
13661
64
65
62
17227
65
67
45
5488
66
69
41
12026
67
68
39
7820
68
69
40
7372
69
70
41
7826
70
70
44
10863
71
72
34
3123
72
71
21
3859
73
73
8
1880
Damage by players
Damage by vehicle
Players
Battles
1100
1414
16
1129
1200
1820
23
1508
1300
1570
40
6315
1400
1932
46
4720
1500
1944
78
13371
1600
1843
65
12961
1700
2281
91
19344
1800
2217
78
15033
1900
2373
92
12553
2000
2515
70
12903
2100
2415
84
16775
2200
2634
63
14536
2300
2475
65
14164
2400
2509
41
13530
2500
2870
45
13326
2600
2356
29
6678
2700
3066
30
9779
2800
2961
29
4705
2900
2108
14
1963
3000
3186
22
2765
3100
3310
12
1779
3200
3373
8
1146
Winrate by players
Damage by vehicle
Players
Battles
47
1522
5
1218
48
1614
11
1585
50
1801
21
2518
51
1968
20
1668
52
1566
30
4207
53
2025
34
5428
54
1843
29
4188
55
2201
41
7513
56
2003
40
10338
57
2362
56
7329
58
2162
44
5753
59
2185
56
13004
60
2423
51
8894
61
2327
79
17598
62
2437
71
17084
63
2589
68
13661
64
2257
62
17227
65
2614
45
5488
66
2798
41
12026
67
2700
39
7820
68
2383
40
7372
69
2869
41
7826
70
2816
44
10863
71
2748
34
3123
72
3007
21
3859
73
3109
8
1880
X tier /
Heavy Tank /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
149 / 126 / 100
Hit points
2450 HP
Turret armor
238 / 162 / 170
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The project was developed by the Design Bureau of the Chelyabinsk Kirov Plant starting in December 1943. In April 1944 two prototypes of the Object 701 were built. After prototype trials, the design was improved. In late 1944 and early 1945 two more prototypes underwent trials. The Object 701 No. 5 was recommended for adoption into service. However, production was called off in favor of the IS-3 just entering mass-production. After IS-3 production was suspended in 1946, production of the IS-4 began, continuing until 1949. A total of 25 IS-4M tanks were built in 1951. Later all previously produced tanks were modernized to the level of the IS-4M. According to different sources, between 235 and 258 vehicles were built in total; they were stationed in the Far East.
Configurations and modules
Guns 1
122 mm M62 IS4
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-4M
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V12 IS4
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-4
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 543 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 500 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.884
2648.560
1.333
1.079
0.615
1.206
2.031
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