Type 68
Winrate by players
Winrate by vehicle
Players
Battles
48
50
12
1011
52
52
31
1786
53
54
34
1547
54
56
33
1692
55
58
34
1748
56
57
38
2801
57
60
33
1873
58
59
32
1668
59
60
57
2050
60
60
47
1543
61
62
64
2617
62
61
70
2881
63
63
57
2178
64
65
56
2299
65
65
38
1580
66
62
41
1109
67
67
40
1790
68
70
35
1692
69
68
40
1236
70
72
35
1108
Damage by players
Damage by vehicle
Players
Battles
1200
1286
22
1060
1300
1213
36
1701
1400
1786
35
1864
1500
1469
60
2727
1600
1405
52
3236
1700
1454
73
3546
1800
1530
71
3558
1900
1838
93
3668
2000
1782
74
3343
2100
1614
69
2614
2200
1963
64
2593
2300
1985
61
2296
2400
1908
36
1073
2500
1799
40
1552
2600
1934
28
1010
2700
1816
34
1367
Winrate by players
Damage by vehicle
Players
Battles
48
1393
12
1011
52
1326
31
1786
53
1676
34
1547
54
1281
33
1692
55
1581
34
1748
56
1422
38
2801
57
1689
33
1873
58
1714
32
1668
59
1673
57
2050
60
1893
47
1543
61
1653
64
2617
62
1657
70
2881
63
1655
57
2178
64
1385
56
2299
65
1694
38
1580
66
2277
41
1109
67
1791
40
1790
68
2076
35
1692
69
2117
40
1236
70
1970
35
1108
IX tier /
Heavy Tank /
Japan /
Not Premium
Price
3640000 cr / 9100 gold
Hull armor
127 / 120 / 100
Hit points
2000-2250 HP
Turret armor
127-228 / 90 / 90-105
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The realization of a concept for a Main Battle Tank, which gained popularity in the mid-1960s. Although enjoying decent armor and maneuverability, its heavy weight and high cost prevented this project from entering mass production. It never left the concept stage.
Configurations and modules
Compare configurations to each other
Guns 1
120 mm Gun Type 58
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 68 plan 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi 12ZM
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 68 plan 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 114 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 90 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.336
2073.349
1.226
0.897
0.548
1.205
1.422
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