Type 68
Winrate by players
Winrate by vehicle
Players
Battles
52
52
28
1761
53
53
25
1171
54
57
29
1536
55
57
31
1665
56
56
30
2303
57
60
29
1795
58
58
29
1461
59
60
51
1985
60
60
46
1532
61
62
55
2301
62
62
63
2733
63
62
53
2183
64
64
45
1769
65
65
35
1606
67
67
38
1675
68
69
33
1752
69
68
43
1279
70
72
28
1010
Damage by players
Damage by vehicle
Players
Battles
1300
1264
34
1724
1400
1844
29
1785
1500
1425
54
2471
1600
1305
48
2811
1700
1472
60
3189
1800
1487
67
3319
1900
1830
79
3474
2000
1834
64
3081
2100
1590
72
2778
2200
2042
55
2204
2300
1926
53
1896
2400
2114
34
1168
2500
1771
34
1426
2600
1878
29
1016
2700
1645
29
1051
2800
2589
22
1016
Winrate by players
Damage by vehicle
Players
Battles
52
1438
28
1761
53
1639
25
1171
54
1290
29
1536
55
1525
31
1665
56
1381
30
2303
57
1712
29
1795
58
1717
29
1461
59
1684
51
1985
60
1836
46
1532
61
1719
55
2301
62
1521
63
2733
63
1773
53
2183
64
1328
45
1769
65
1475
35
1606
67
1767
38
1675
68
2082
33
1752
69
2133
43
1279
70
1978
28
1010
IX tier /
Heavy Tank /
Japan /
Not Premium
Price
3640000 cr / 9100 gold
Hull armor
127 / 120 / 100
Hit points
2000-2250 HP
Turret armor
127-228 / 90 / 90-105
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The realization of a concept for a Main Battle Tank, which gained popularity in the mid-1960s. Although enjoying decent armor and maneuverability, its heavy weight and high cost prevented this project from entering mass production. It never left the concept stage.
Configurations and modules
Compare configurations to each other
Guns 1
120 mm Gun Type 58
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 68 plan 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi 12ZM
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 68 plan 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 108 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 85 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.897
2056.229
1.225
0.885
0.552
1.560
2.066
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