Type 71
Winrate by players
Winrate by vehicle
Players
Battles
48
50
14
1126
50
52
16
1448
51
54
26
3939
52
53
32
4037
53
56
38
4052
54
56
41
4930
55
57
47
4316
56
57
52
4659
57
60
56
4365
58
60
52
6279
59
62
65
7785
60
61
61
5911
61
64
82
9299
62
63
90
11212
63
64
80
9879
64
64
75
6547
65
68
55
5800
66
65
56
5216
67
67
54
5694
68
68
58
5050
69
68
55
5170
70
72
52
6632
71
75
42
5505
72
73
26
3084
73
74
16
1321
74
79
14
2368
75
77
14
1733
76
78
12
2758
77
79
10
1559
81
86
3
1106
Damage by players
Damage by vehicle
Players
Battles
1200
1945
28
1415
1300
1925
40
3302
1400
1920
51
3367
1500
2079
76
6495
1600
2206
72
5610
1700
2320
90
9641
1800
2383
95
10118
1900
2430
111
9949
2000
2641
88
8767
2100
2598
93
8344
2200
2597
89
9651
2300
2628
77
10190
2400
2762
52
6745
2500
2911
65
7528
2600
2923
48
6436
2700
3029
47
9318
2800
3055
37
5429
2900
3088
25
3940
3000
3028
34
4845
3100
3216
22
3012
3200
3288
24
3458
3300
2136
17
3264
3600
3336
6
1167
4000
4150
7
1659
Winrate by players
Damage by vehicle
Players
Battles
48
1826
14
1126
50
1867
16
1448
51
2130
26
3939
52
1750
32
4037
53
2044
38
4052
54
2306
41
4930
55
2297
47
4316
56
2245
52
4659
57
2398
56
4365
58
2407
52
6279
59
2499
65
7785
60
2495
61
5911
61
2610
82
9299
62
2758
90
11212
63
2673
80
9879
64
2788
75
6547
65
2866
55
5800
66
2878
56
5216
67
2860
54
5694
68
2963
58
5050
69
2968
55
5170
70
2965
52
6632
71
3126
42
5505
72
3107
26
3084
73
3413
16
1321
74
1475
14
2368
75
3347
14
1733
76
3563
12
2758
77
3496
10
1559
81
3241
3
1106
X tier /
Heavy Tank /
Japan /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 105 / 100
Hit points
2550 HP
Turret armor
203 / 105 / 127
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
An exemplary concept for a Main Battle Tank, drawing on American and native Japanese designs from the mid-1960s. It was equipped with a hydropneumatic suspension system, making it possible to adjust ground clearance while simultaneously increasing gun depression and elevation angles. Existed only as a blueprint, a prototype was never built.
Configurations and modules
Guns 1
120 mm Gun Type 71
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 71
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi MT11
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 71
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 512 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 507 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.252
2707.337
1.396
1.064
0.584
1.274
1.942
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