M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
47
4
1824
47
44
6
1167
48
49
7
1315
49
46
7
1110
50
47
15
1498
51
51
21
3469
52
53
26
6830
53
56
28
7392
54
55
35
5602
55
58
34
4709
56
57
29
5388
57
60
46
5730
58
59
41
7415
59
61
60
9840
60
62
47
9531
61
61
69
9641
62
63
66
11359
63
63
61
10748
64
63
55
8705
65
64
44
5049
66
66
50
7715
67
66
50
10281
68
66
46
8204
69
68
47
8304
70
68
53
11164
71
70
34
7835
72
71
25
6347
73
69
18
1575
74
74
13
2581
75
72
10
1314
77
83
7
1708
Damage by players
Damage by vehicle
Players
Battles
900
1489
4
1226
1200
1835
21
1515
1300
1995
29
5421
1400
2108
37
4392
1500
2276
55
8088
1600
2334
65
9787
1700
2382
61
12818
1800
2646
67
8645
1900
2579
87
10158
2000
2757
77
11753
2100
2823
85
15384
2200
2906
65
11685
2300
2854
68
13229
2400
3107
41
6045
2500
3260
55
8213
2600
3183
40
10000
2700
3149
43
10979
2800
3331
29
7758
2900
3327
22
5077
3000
3143
26
5730
3100
3592
20
4506
3200
3592
18
5119
3300
2848
13
3745
3600
3356
10
2217
Winrate by players
Damage by vehicle
Players
Battles
46
1664
4
1824
47
1767
6
1167
48
2014
7
1315
49
1828
7
1110
50
1897
15
1498
51
2138
21
3469
52
2083
26
6830
53
2224
28
7392
54
2191
35
5602
55
2513
34
4709
56
2386
29
5388
57
2583
46
5730
58
2660
41
7415
59
2685
60
9840
60
2781
47
9531
61
2849
69
9641
62
2843
66
11359
63
2920
61
10748
64
2893
55
8705
65
3109
44
5049
66
3243
50
7715
67
3192
50
10281
68
3112
46
8204
69
3159
47
8304
70
3324
53
11164
71
3276
34
7835
72
3597
25
6347
73
3533
18
1575
74
2263
13
2581
75
3496
10
1314
77
3399
7
1708
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
175 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 579 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 564 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.397
2949.242
1.219
1.095
0.610
1.076
1.261
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