SU-100M1
Winrate by players
Winrate by vehicle
Players
Battles
50
47
11
1044
51
51
25
2250
52
52
23
1463
53
52
27
1726
54
55
23
1188
55
55
28
2033
56
51
28
2397
57
53
37
2707
58
56
28
2331
59
58
53
3662
60
58
36
2799
61
59
40
3191
62
60
46
3652
63
61
41
2916
64
60
31
2331
65
62
21
1321
66
65
25
1627
67
64
17
1022
68
66
16
1110
70
64
15
1207
71
67
17
1087
Damage by players
Damage by vehicle
Players
Battles
800
862
4
1009
1000
265
19
2111
1100
403
15
1139
1200
451
20
1054
1300
457
36
2714
1400
226
42
3049
1500
146
56
3847
1600
240
56
4704
1700
272
64
4725
1800
191
52
4288
1900
125
46
3080
2000
238
47
3609
2100
345
48
3535
2200
399
34
1921
2400
512
17
1310
2500
321
22
1581
Winrate by players
Damage by vehicle
Players
Battles
50
193
11
1044
51
409
25
2250
52
575
23
1463
53
275
27
1726
54
411
23
1188
55
401
28
2033
56
164
28
2397
57
156
37
2707
58
186
28
2331
59
189
53
3662
60
178
36
2799
61
262
40
3191
62
165
46
3652
63
210
41
2916
64
244
31
2331
65
350
21
1321
66
403
25
1627
67
603
17
1022
68
216
16
1110
70
757
15
1207
71
460
17
1087
VII tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
1365000 cr / 3412 gold
Hull armor
90 / 75 / 45
Hit points
1150 HP
Turret armor
18 / 16 / 16
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Developed in 1944 at the Uralmash heavy machinery plant, this vehicle was based on the T-34-85 tank. Its engine compartment was placed in the front of the hull, while the fighting compartment was located in the rear, which provided additional protection for the crew and considerably reduced the under armor hull volume. Although the SU-100M1 project was never manufactured, it was an intermittent stage in the development of the SU-100 and SU-101, both of which existed in reality.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D-10S mod. 1944
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 2
V-2-34
V-2-34M
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
SU-100M1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 203 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 34 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
57.032
1313.014
0.885
0.993
0.714
1.883
1.699
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