Controcarro 3 Minotauro
Winrate by players
Winrate by vehicle
Players
Battles
46
47
5
2438
52
53
19
1382
53
55
26
2956
54
55
26
1814
55
58
30
2789
56
58
28
1868
57
59
36
1692
58
58
41
3384
59
60
45
4203
60
61
46
5528
61
63
53
3909
62
63
60
4837
63
62
56
2904
64
65
54
4143
65
64
44
4149
66
66
42
1931
67
68
38
4300
68
67
32
1642
69
68
41
5129
70
68
35
2861
71
71
27
1590
72
71
19
1545
Damage by players
Damage by vehicle
Players
Battles
1200
1709
11
2271
1300
2030
25
1492
1400
1995
33
1919
1500
2142
47
2744
1600
2283
48
3070
1700
2268
70
4049
1800
2388
65
3775
1900
2445
70
4706
2000
2605
58
4813
2100
2614
75
5620
2200
2708
62
4740
2300
2743
57
8093
2400
2833
41
3136
2500
2945
42
5239
2600
3082
39
4039
2700
2849
34
3717
2800
3119
22
1872
2900
3224
12
1677
3000
3137
21
1476
3300
1925
13
1167
Winrate by players
Damage by vehicle
Players
Battles
46
1703
5
2438
52
2107
19
1382
53
2093
26
2956
54
2251
26
1814
55
2388
30
2789
56
2247
28
1868
57
2412
36
1692
58
2429
41
3384
59
2479
45
4203
60
2575
46
5528
61
2621
53
3909
62
2597
60
4837
63
2720
56
2904
64
2807
54
4143
65
2848
44
4149
66
2920
42
1931
67
2982
38
4300
68
2934
32
1642
69
2909
41
5129
70
3007
35
2861
71
3274
27
1590
72
3274
19
1545
X tier /
Tank Destroyer /
European Nation /
Not Premium
Price
0 cr / 0 gold
Hull armor
270 / 110 / 50
Hit points
2000 HP
Turret armor
240 / 50 / 110
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
This vehicle was developed in the 1960s by OTO Melara using both elements of American and German design. It was supposed to combine a German power unit with home-grown developments in naval weaponry and loading systems. A distinguishing feature of the vehicle was its placement of the driver in the turret with limited gun traverse, as well as its mechanized loading system.
Configurations and modules
Guns 1
130 mm da 130/45
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Controcarro 3 Minotauro
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
MTU MB 838 CaM 500B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Controcarro 3 Minotauro
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 220 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 218 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.041
2695.833
0.918
1.127
0.516
2.105
2.588
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