Controcarro 3 Minotauro
Winrate by players
Winrate by vehicle
Players
Battles
47
48
5
2319
52
52
17
1198
53
56
18
1656
54
55
30
2553
55
57
25
1369
57
60
31
1519
58
59
33
3299
59
60
42
3660
60
62
38
4224
61
62
45
4062
62
63
50
3692
63
63
50
2730
64
64
43
2709
65
65
33
3056
66
65
40
2719
67
69
35
3866
68
67
26
1164
69
67
38
2819
70
69
31
4403
71
71
26
1948
74
76
9
1040
Damage by players
Damage by vehicle
Players
Battles
1200
1699
11
2153
1300
2029
22
1417
1400
1959
28
1668
1500
2270
32
1765
1600
2282
46
2766
1700
2263
56
3469
1800
2432
53
2680
1900
2429
57
4137
2000
2622
59
4590
2100
2615
62
3919
2200
2705
47
4504
2300
2767
46
6320
2400
2945
34
2537
2500
2925
37
4715
2600
3139
35
2737
2700
2864
31
4044
2800
3143
18
1611
2900
3216
14
1812
3000
3118
18
1259
Winrate by players
Damage by vehicle
Players
Battles
47
1724
5
2319
52
2087
17
1198
53
2171
18
1656
54
2311
30
2553
55
2306
25
1369
57
2536
31
1519
58
2435
33
3299
59
2448
42
3660
60
2617
38
4224
61
2591
45
4062
62
2619
50
3692
63
2701
50
2730
64
2887
43
2709
65
2795
33
3056
66
2978
40
2719
67
3034
35
3866
68
2879
26
1164
69
2981
38
2819
70
2927
31
4403
71
3219
26
1948
74
1713
9
1040
X tier /
Tank Destroyer /
European Nation /
Not Premium
Price
0 cr / 0 gold
Hull armor
270 / 110 / 50
Hit points
2000 HP
Turret armor
240 / 50 / 110
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
This vehicle was developed in the 1960s by OTO Melara using both elements of American and German design. It was supposed to combine a German power unit with home-grown developments in naval weaponry and loading systems. A distinguishing feature of the vehicle was its placement of the driver in the turret with limited gun traverse, as well as its mechanized loading system.
Configurations and modules
Guns 1
130 mm da 130/45
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Controcarro 3 Minotauro
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
MTU MB 838 CaM 500B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Controcarro 3 Minotauro
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 187 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 185 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.882
2713.064
0.922
1.121
0.542
1.691
2.287
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