ST-I
Winrate by players
Winrate by vehicle
Players
Battles
48
48
11
1553
50
51
15
1132
51
48
17
2684
52
51
31
2784
53
52
26
2601
54
53
22
2041
55
55
31
3664
56
54
24
3555
57
57
42
4405
58
57
35
3519
59
59
46
6975
60
57
42
4192
61
59
56
6968
62
62
57
6037
63
62
52
6383
64
64
41
6880
65
66
26
2095
66
67
32
3614
67
67
32
2498
68
67
32
2711
69
66
26
3067
70
69
27
2559
71
71
18
1104
72
71
10
1064
Damage by players
Damage by vehicle
Players
Battles
1000
1039
12
1335
1100
1000
12
1463
1200
554
26
2458
1300
474
33
4069
1400
605
42
4121
1500
483
54
6788
1600
759
64
10085
1700
965
65
9632
1800
709
59
5936
1900
479
70
6643
2000
770
57
5623
2100
770
61
7173
2200
777
45
4941
2300
854
45
4299
2400
1078
23
2440
2500
1055
31
3572
2600
759
19
2145
2700
1001
22
1738
Winrate by players
Damage by vehicle
Players
Battles
48
1037
11
1553
50
1088
15
1132
51
341
17
2684
52
728
31
2784
53
486
26
2601
54
454
22
2041
55
438
31
3664
56
236
24
3555
57
548
42
4405
58
463
35
3519
59
1004
46
6975
60
994
42
4192
61
706
56
6968
62
618
57
6037
63
524
52
6383
64
819
41
6880
65
1043
26
2095
66
917
32
3614
67
1274
32
2498
68
525
32
2711
69
1254
26
3067
70
1059
27
2559
71
1241
18
1104
72
1394
10
1064
IX tier /
Heavy Tank /
U.S.S.R. /
Not Premium
Price
3561000 cr / 8902 gold
Hull armor
140 / 140 / 100
Hit points
2000-2200 HP
Turret armor
162-238 / 152 / 152-162
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The design was developed at Factory No. 92 by engineers V.A. Ganin and A.S. Chasovnikov. The new tank was intended as an upgraded version of the unsatisfactory heavy tanks of that time. Existed only in blueprints.
Configurations and modules
Compare configurations to each other
Guns 2
122 mm D-25T
122 mm M62-T2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 701-1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-11
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
ST-I
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 304 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 101 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.739
1993.738
1.085
0.929
0.608
1.110
1.221
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