Object 268
Winrate by players
Winrate by vehicle
Players
Battles
45
46
7
4723
46
46
6
1499
47
44
15
3511
48
48
21
3137
49
48
14
2048
50
47
23
3568
51
50
30
4558
52
50
40
6787
53
49
39
6629
54
52
48
8535
55
53
56
13505
56
55
48
10322
57
56
66
13325
58
57
56
12342
59
58
64
15129
60
57
57
13146
61
60
74
19679
62
60
75
22865
63
61
67
20202
64
63
65
13530
65
63
48
9965
66
64
42
13588
67
65
40
9908
68
64
33
11105
69
67
34
10313
70
69
43
7096
71
71
31
10419
72
69
20
4107
73
67
6
1013
74
71
7
1367
76
72
8
2079
Damage by players
Damage by vehicle
Players
Battles
700
1458
5
1999
900
877
12
5001
1000
1637
20
2425
1100
1873
22
2317
1200
1779
37
4447
1300
1733
51
7784
1400
1792
64
9159
1500
2085
84
12992
1600
2035
84
15782
1700
1862
103
27841
1800
2331
91
21753
1900
2503
89
22291
2000
2216
77
15672
2100
2768
75
22509
2200
2489
75
28835
2300
2683
58
16552
2400
2760
49
14074
2500
2765
52
14485
2600
2920
24
6587
2700
2942
30
6061
2800
3180
26
8009
2900
3275
10
2020
3000
3137
23
5475
3100
3442
12
4176
3300
3744
8
1793
Winrate by players
Damage by vehicle
Players
Battles
45
1504
7
4723
46
1665
6
1499
47
571
15
3511
48
1735
21
3137
49
1918
14
2048
50
1665
23
3568
51
1816
30
4558
52
1755
40
6787
53
1916
39
6629
54
1997
48
8535
55
1553
56
13505
56
2085
48
10322
57
2243
66
13325
58
2311
56
12342
59
2360
64
15129
60
2349
57
13146
61
2532
74
19679
62
2471
75
22865
63
2662
67
20202
64
2705
65
13530
65
2675
48
9965
66
2785
42
13588
67
2367
40
9908
68
2842
33
11105
69
3167
34
10313
70
2861
43
7096
71
2860
31
10419
72
2795
20
4107
73
2958
6
1013
74
3657
7
1367
76
3315
8
2079
X tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 104 / 52
Hit points
1800 HP
Turret armor
65 / 65 / 65
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development of the Object 268 was started in the summer of 1952 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. The vehicle was developed on the basis of the T-10 heavy tank. A prototype was manufactured in 1956. The vehicle passed trials, but never saw mass production.
Configurations and modules
Guns 1
152 mm M64
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
V-16FN
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 268
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 654 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 601 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.155
2638.635
0.795
1.046
0.483
1.252
1.242
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