Object 268
Winrate by players
Winrate by vehicle
Players
Battles
45
46
5
4436
46
45
5
1361
47
44
14
3375
48
47
17
2187
49
48
11
1273
50
48
23
3865
51
49
24
2936
52
51
35
6065
53
49
38
6405
54
53
43
8586
55
52
49
11193
56
54
43
11138
57
57
59
12590
58
56
46
9606
59
58
70
15319
60
57
50
13765
61
60
67
16114
62
60
72
22338
63
61
58
14242
64
62
57
13095
65
63
45
7987
66
64
42
13124
67
64
35
7137
68
65
32
11249
69
66
35
9860
70
68
37
7421
71
71
27
8985
72
69
13
3871
73
67
8
1135
74
71
6
1336
76
71
5
1801
Damage by players
Damage by vehicle
Players
Battles
700
1440
5
1746
900
880
11
4954
1000
1611
17
2172
1100
1635
21
1305
1200
1769
30
3845
1300
1656
41
5752
1400
1869
61
10784
1500
2056
77
10218
1600
2103
74
15752
1700
1817
101
26009
1800
2335
80
19288
1900
2522
82
20570
2000
2202
72
16266
2100
2775
73
21467
2200
2666
61
19534
2300
2579
58
16645
2400
2782
45
13210
2500
2707
44
12772
2600
3006
24
7741
2700
2786
24
3535
2800
3186
23
7778
2900
3276
11
1860
3000
3110
18
4266
3100
3404
9
4590
3300
3696
10
2125
Winrate by players
Damage by vehicle
Players
Battles
45
1495
5
4436
46
1663
5
1361
47
518
14
3375
48
1592
17
2187
49
1860
11
1273
50
1724
23
3865
51
1775
24
2936
52
1725
35
6065
53
1903
38
6405
54
2035
43
8586
55
1391
49
11193
56
2105
43
11138
57
2301
59
12590
58
2279
46
9606
59
2310
70
15319
60
2410
50
13765
61
2513
67
16114
62
2473
72
22338
63
2716
58
14242
64
2625
57
13095
65
2613
45
7987
66
2783
42
13124
67
2939
35
7137
68
2739
32
11249
69
3063
35
9860
70
3014
37
7421
71
2791
27
8985
72
2773
13
3871
73
2985
8
1135
74
3667
6
1336
76
3353
5
1801
X tier /
Tank Destroyer /
U.S.S.R. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 104 / 52
Hit points
1800 HP
Turret armor
65 / 65 / 65
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development of the Object 268 was started in the summer of 1952 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. The vehicle was developed on the basis of the T-10 heavy tank. A prototype was manufactured in 1956. The vehicle passed trials, but never saw mass production.
Configurations and modules
Guns 1
152 mm M64
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
V-16FN
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 268
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 597 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 545 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.184
2648.512
0.794
1.052
0.492
1.131
0.844
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