T95E6
Winrate by players
Winrate by vehicle
Players
Battles
50
46
12
1134
52
56
16
1437
53
56
19
1487
54
59
28
2048
55
55
34
4675
56
58
25
1813
57
59
38
1739
58
59
26
4156
59
60
48
3802
60
62
41
2633
61
62
47
3622
62
63
66
5054
63
67
46
2324
64
65
42
2490
65
67
40
3284
66
68
48
4564
67
67
44
3173
68
69
32
3271
69
67
49
4082
70
71
38
3599
71
70
42
3904
72
72
27
3499
73
70
18
1302
Damage by players
Damage by vehicle
Players
Battles
1400
1918
35
2911
1500
2050
55
2885
1600
2420
44
4146
1700
1994
56
4741
1800
2063
48
4532
1900
2362
70
3537
2000
2503
60
4377
2100
2703
66
4351
2200
2907
51
3717
2300
2786
56
5953
2400
3021
37
2920
2500
3033
41
4664
2600
2947
39
2989
2700
3196
34
3059
2800
3230
34
2888
2900
3216
19
1218
3000
3354
28
4100
3100
3316
18
1584
3200
3587
18
2357
Winrate by players
Damage by vehicle
Players
Battles
50
1770
12
1134
52
1997
16
1437
53
2026
19
1487
54
2284
28
2048
55
2320
34
4675
56
2036
25
1813
57
2084
38
1739
58
2226
26
4156
59
2318
48
3802
60
2370
41
2633
61
2594
47
3622
62
2756
66
5054
63
2632
46
2324
64
2793
42
2490
65
2887
40
3284
66
2920
48
4564
67
3006
44
3173
68
3173
32
3271
69
3211
49
4082
70
3393
38
3599
71
3235
42
3904
72
2677
27
3499
73
3654
18
1302
X tier /
Heavy Tank /
U.S.A. /
Premium
Price
0 gold
Hull armor
114 / 76 / 19
Hit points
2300 HP
Turret armor
127 / 51 / 120
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Some military analysts deemed the experimental tanks of the T95 series to be undergunned. In order to increase the tank's firepower, a new, heavier turret, designated T96, was to be mounted on the hull. This would allow replacement of the 105-mm gun with a 120-mm gun. However, development proved unsuccessful, and the project was canceled on July 7th, 1960. Only one dummy vehicle was built.
Configurations and modules
Guns 1
120 mm Gun T123E6
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
T95E6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Continental AOI-1195-5A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
T95E6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 253 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 235 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
65.806
3030.325
1.677
1.231
0.680
1.781
3.541
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