VK 100.01 (P)
Winrate by players
Winrate by vehicle
Players
Battles
50
51
19
1791
52
53
30
1869
53
52
29
1723
54
52
30
2161
55
55
39
2921
56
57
35
3224
57
56
44
2839
58
59
37
2069
59
58
56
3043
60
60
40
2007
61
58
53
3031
62
62
51
3834
63
64
47
2850
64
66
52
3370
65
63
29
1457
66
67
36
2100
67
69
36
1726
69
67
26
1156
Damage by players
Damage by vehicle
Players
Battles
1100
673
17
1144
1200
503
27
1405
1300
495
37
3362
1400
729
50
3480
1500
544
61
3787
1600
474
60
3978
1700
568
83
5655
1800
560
62
3565
1900
520
71
4006
2000
804
56
3873
2100
597
62
3704
2200
654
47
3118
2300
670
42
1920
2400
663
31
1330
2500
766
31
1401
Winrate by players
Damage by vehicle
Players
Battles
50
733
19
1791
52
805
30
1869
53
345
29
1723
54
648
30
2161
55
548
39
2921
56
496
35
3224
57
515
44
2839
58
328
37
2069
59
613
56
3043
60
694
40
2007
61
734
53
3031
62
542
51
3834
63
963
47
2850
64
320
52
3370
65
391
29
1457
66
494
36
2100
67
696
36
1726
69
932
26
1156
VIII tier /
Heavy Tank /
Germany /
Not Premium
Price
2450000 cr / 6125 gold
Hull armor
200 / 130 / 120
Hit points
1900 HP
Turret armor
230 / 140 / 160
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A version of the Maus from June 4, 1942. The 120-ton predecessor of the superheavy tank existed only in blueprints and never saw service. This vehicle was only an intermittent stage in the development of the Maus.
Configurations and modules
Compare configurations to each other
Guns 2
10,5 cm Kw.K. L/52
128 mm L50A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
VK 100.01 (P)
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Porsche 16 Cyl. Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
VK 100.01 (P)
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 166 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 52 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
58.856
1747.176
0.937
0.967
0.531
1.241
1.685
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