VK 100.01 (P)
Winrate by players
Winrate by vehicle
Players
Battles
50
51
19
1791
52
53
30
1869
53
52
29
1723
54
52
30
2161
55
55
39
2921
56
57
35
3224
57
56
43
2759
58
59
38
2072
59
58
55
3040
60
60
40
2007
61
58
54
3083
62
62
49
3764
63
64
49
2905
64
66
51
3330
65
63
29
1457
66
67
36
2100
67
69
36
1726
69
67
25
1156
Damage by players
Damage by vehicle
Players
Battles
1100
673
17
1144
1200
503
27
1405
1300
472
36
3282
1400
729
50
3480
1500
544
61
3787
1600
474
60
3978
1700
568
83
5655
1800
558
62
3562
1900
520
71
4006
2000
804
56
3873
2100
597
62
3704
2200
654
47
3118
2300
670
42
1920
2400
663
31
1330
2500
766
31
1401
Winrate by players
Damage by vehicle
Players
Battles
50
733
19
1791
52
805
30
1869
53
345
29
1723
54
648
30
2161
55
548
39
2921
56
496
35
3224
57
489
43
2759
58
329
38
2072
59
613
55
3040
60
694
40
2007
61
722
54
3083
62
544
49
3764
63
981
49
2905
64
299
51
3330
65
391
29
1457
66
494
36
2100
67
696
36
1726
69
932
25
1156
VIII tier /
Heavy Tank /
Germany /
Not Premium
Price
2450000 cr / 6125 gold
Hull armor
200 / 130 / 120
Hit points
1900 HP
Turret armor
230 / 140 / 160
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A version of the Maus from June 4, 1942. The 120-ton predecessor of the superheavy tank existed only in blueprints and never saw service. This vehicle was only an intermittent stage in the development of the Maus.
Configurations and modules
Compare configurations to each other
Guns 2
10,5 cm Kw.K. L/52
128 mm L50A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
VK 100.01 (P)
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Porsche 16 Cyl. Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
VK 100.01 (P)
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 166 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 52 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
58.856
1747.176
0.937
0.967
0.531
3.462
5.958
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