Blasteroid
Not enough data for this vehicle
Not enough data for this vehicle
Not enough data for this vehicle
VI tier /
Heavy Tank /
U.K. /
Premium
Price
0 gold
Hull armor
135 / 86 / 51
Hit points
1550 HP
Turret armor
140 / 53 / 100
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The Blasteroid is a version of the TOG II* heavy tank inspired by old video games and a cozy retro arcade atmosphere. Although leisurely-paced, this tank is incredibly resilient and fast-firing. It's an excellent choice for racking up yet another high score!
Configurations and modules
Guns 1
OQF 17-pdr Gun Mk. VII
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Blasteroid
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Paxman 12TP
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Blasteroid
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 3 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 3 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.607
1318.292
0.876
1.068
0.770
1.170
2.088
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