M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
45
5
1607
47
46
6
1603
48
48
9
1403
49
47
11
2185
50
48
18
1850
51
51
29
5398
52
54
35
7981
53
55
36
10873
54
55
46
7672
55
58
41
5188
56
57
45
8911
57
60
67
9082
58
58
52
9206
59
60
69
11005
60
60
59
8827
61
61
86
13445
62
63
80
15032
63
62
75
12235
64
63
68
11293
65
65
58
9339
66
66
57
8317
67
66
66
11153
68
65
50
10637
69
68
60
12059
70
68
61
11254
71
70
34
7363
72
71
31
6944
73
71
22
1878
74
74
19
3404
75
70
14
2255
77
82
9
1675
Damage by players
Damage by vehicle
Players
Battles
900
1483
6
1296
1200
1933
24
2060
1300
1975
35
6152
1400
2005
48
5046
1500
2274
86
13279
1600
2408
74
11232
1700
2340
87
16461
1800
2590
94
14143
1900
2538
108
14090
2000
2783
84
12314
2100
2818
98
18356
2200
2857
87
16060
2300
2819
73
13483
2400
3067
57
7910
2500
3211
67
12864
2600
3147
48
9615
2700
3166
55
16218
2800
3305
41
9225
2900
3394
25
5785
3000
3397
30
6403
3100
3523
24
4487
3200
3578
15
4887
3300
3013
21
4485
3600
3362
11
2276
Winrate by players
Damage by vehicle
Players
Battles
46
1561
5
1607
47
1837
6
1603
48
1985
9
1403
49
1946
11
2185
50
1903
18
1850
51
2113
29
5398
52
2101
35
7981
53
2196
36
10873
54
2169
46
7672
55
2516
41
5188
56
2449
45
8911
57
2579
67
9082
58
2653
52
9206
59
2668
69
11005
60
2667
59
8827
61
2879
86
13445
62
2820
80
15032
63
2862
75
12235
64
2976
68
11293
65
3093
58
9339
66
3189
57
8317
67
3174
66
11153
68
3130
50
10637
69
3127
60
12059
70
3363
61
11254
71
3509
34
7363
72
3547
31
6944
73
3534
22
1878
74
2725
19
3404
75
3355
14
2255
77
3377
9
1675
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
160 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 695 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 681 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.259
2922.954
1.210
1.089
0.616
1.605
1.400
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