M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
45
5
1615
47
47
8
1635
48
48
8
1389
49
48
12
2283
50
47
19
1888
51
52
30
5742
52
54
36
7702
53
55
34
10343
54
55
47
8257
55
58
43
5337
56
57
50
9109
57
60
64
8624
58
58
57
10077
59
60
70
11143
60
60
60
8178
61
62
91
15588
62
63
83
15169
63
63
76
12233
64
64
72
11967
65
65
60
9497
66
66
56
8071
67
66
66
11607
68
66
52
11121
69
68
59
11668
70
68
60
11125
71
70
34
7389
72
71
33
7142
73
71
20
1643
74
74
20
3517
75
70
16
1759
76
71
11
1456
77
82
9
1676
Damage by players
Damage by vehicle
Players
Battles
900
1483
6
1301
1200
1923
26
2088
1300
1977
34
5926
1400
2001
51
5363
1500
2273
86
13353
1600
2394
76
10970
1700
2358
88
16597
1800
2581
98
14610
1900
2539
110
13788
2000
2777
88
13285
2100
2809
97
18072
2200
2861
91
16782
2300
2814
76
13875
2400
3064
57
7951
2500
3201
69
13244
2600
3153
48
9713
2700
3156
56
17119
2800
3302
43
9403
2900
3341
28
6503
3000
3413
30
6305
3100
3545
22
4109
3200
3568
19
5332
3300
2969
17
4087
3400
3665
8
1097
3600
3380
11
2351
Winrate by players
Damage by vehicle
Players
Battles
46
1563
5
1615
47
1837
8
1635
48
1992
8
1389
49
1963
12
2283
50
1893
19
1888
51
2115
30
5742
52
2096
36
7702
53
2196
34
10343
54
2175
47
8257
55
2508
43
5337
56
2433
50
9109
57
2604
64
8624
58
2640
57
10077
59
2674
70
11143
60
2653
60
8178
61
2873
91
15588
62
2821
83
15169
63
2871
76
12233
64
2986
72
11967
65
3079
60
9497
66
3190
56
8071
67
3153
66
11607
68
3133
52
11121
69
3136
59
11668
70
3356
60
11125
71
3507
34
7389
72
3549
33
7142
73
3580
20
1643
74
2719
20
3517
75
3587
16
1759
76
3106
11
1456
77
3377
9
1676
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
160 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 710 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 696 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.200
2922.025
1.210
1.089
0.616
1.348
1.989
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