M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
45
5
1585
47
46
6
1603
48
49
9
1393
49
47
10
2097
50
48
17
1777
51
51
29
5038
52
54
34
7921
53
55
38
10927
54
56
43
6195
55
58
38
4850
56
58
46
9339
57
59
62
7711
58
58
50
9331
59
60
66
9947
60
61
58
10345
61
61
83
12005
62
63
83
14862
63
63
71
11554
64
63
71
11742
65
65
54
8681
66
66
59
8270
67
66
61
10816
68
66
50
10192
69
68
62
12440
70
68
59
11050
71
70
34
7548
72
71
29
6651
73
71
22
1943
74
74
19
3373
75
71
12
2105
77
82
11
1712
Damage by players
Damage by vehicle
Players
Battles
900
1485
6
1289
1200
1957
23
2051
1300
1977
34
5913
1400
2096
50
5696
1500
2255
81
12255
1600
2427
69
10382
1700
2323
88
16785
1800
2624
89
13277
1900
2548
105
12419
2000
2785
84
12479
2100
2823
95
18088
2200
2874
84
14948
2300
2826
75
14343
2400
3055
55
7218
2500
3209
69
12908
2600
3151
45
9244
2700
3164
52
15511
2800
3300
41
9378
2900
3352
23
5292
3000
3190
32
6783
3100
3533
23
4482
3200
3573
14
4670
3300
3023
19
4727
3400
3632
8
1005
3600
3372
12
2430
Winrate by players
Damage by vehicle
Players
Battles
46
1559
5
1585
47
1837
6
1603
48
1989
9
1393
49
1951
10
2097
50
1907
17
1777
51
2127
29
5038
52
2102
34
7921
53
2189
38
10927
54
2169
43
6195
55
2501
38
4850
56
2466
46
9339
57
2592
62
7711
58
2650
50
9331
59
2683
66
9947
60
2693
58
10345
61
2869
83
12005
62
2822
83
14862
63
2858
71
11554
64
2989
71
11742
65
3075
54
8681
66
3190
59
8270
67
3166
61
10816
68
3139
50
10192
69
3138
62
12440
70
3354
59
11050
71
3291
34
7548
72
3551
29
6651
73
3593
22
1943
74
2700
19
3373
75
3307
12
2105
77
3376
11
1712
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
160 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 681 vehicle total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 666 vehicle.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.353
2928.125
1.211
1.091
0.620
1.257
1.727
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