M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
47
4
1825
47
44
6
1167
48
49
7
1315
49
46
7
1110
50
47
15
1498
51
51
21
3474
52
53
27
6830
53
56
28
7412
54
55
35
5603
55
58
34
4710
56
57
29
5388
57
60
46
5732
58
58
40
7205
59
61
60
9859
60
62
47
9532
61
61
69
9646
62
63
65
11349
63
63
62
10791
64
63
55
8709
65
64
44
5053
66
66
50
7733
67
66
50
10285
68
66
45
8212
69
68
48
8304
70
68
53
11259
71
70
35
7842
72
71
25
6348
73
69
18
1575
74
74
13
2581
75
72
10
1314
77
83
7
1708
Damage by players
Damage by vehicle
Players
Battles
900
1489
4
1226
1200
1835
21
1515
1300
1995
29
5421
1400
2108
38
4392
1500
2269
54
7883
1600
2337
64
9661
1700
2379
62
12977
1800
2646
67
8646
1900
2579
86
10172
2000
2757
78
11784
2100
2822
85
15390
2200
2906
65
11692
2300
2855
68
13231
2400
3107
41
6047
2500
3260
55
8217
2600
3183
40
10009
2700
3139
42
10680
2800
3332
30
8145
2900
3328
22
5092
3000
3143
26
5731
3100
3591
20
4507
3200
3592
18
5123
3300
2850
13
3760
3600
3356
10
2217
Winrate by players
Damage by vehicle
Players
Battles
46
1664
4
1825
47
1767
6
1167
48
2014
7
1315
49
1828
7
1110
50
1897
15
1498
51
2139
21
3474
52
2083
27
6830
53
2225
28
7412
54
2192
35
5603
55
2513
34
4710
56
2386
29
5388
57
2582
46
5732
58
2663
40
7205
59
2684
60
9859
60
2781
47
9532
61
2849
69
9646
62
2841
65
11349
63
2922
62
10791
64
2893
55
8709
65
3109
44
5053
66
3242
50
7733
67
3192
50
10285
68
3112
45
8212
69
3159
48
8304
70
3320
53
11259
71
3276
35
7842
72
3597
25
6348
73
3533
18
1575
74
2263
13
2581
75
3496
10
1314
77
3399
7
1708
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
175 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 579 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 564 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.418
2951.087
1.220
1.096
0.613
1.836
2.553
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