M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
47
4
1830
47
44
6
1169
48
49
9
1337
49
46
8
1170
50
48
17
2224
51
51
23
3636
52
54
25
6909
53
56
30
9098
54
54
32
5289
55
58
38
5052
56
57
33
5914
57
59
49
6033
58
59
43
7714
59
61
61
9355
60
61
48
9544
61
61
70
10372
62
63
71
12274
63
63
60
10238
64
63
61
9985
65
65
44
5223
66
66
51
7735
67
66
54
11998
68
65
46
6932
69
68
50
10901
70
68
54
9429
71
70
37
7953
72
71
24
6320
73
69
19
1575
74
75
14
2943
75
72
11
1339
77
82
9
1821
Damage by players
Damage by vehicle
Players
Battles
900
1486
4
1232
1200
1862
23
1635
1300
1994
31
5475
1400
2114
42
5513
1500
2242
59
9728
1600
2341
62
9691
1700
2376
73
13929
1800
2646
67
8939
1900
2579
89
10098
2000
2771
80
12271
2100
2828
86
16140
2200
2911
67
11305
2300
2850
70
13872
2400
3109
46
6331
2500
3209
56
8673
2600
3182
40
9923
2700
3138
45
11540
2800
3331
33
8373
2900
3326
22
4991
3000
3159
27
6019
3100
3591
21
4342
3200
3595
16
5029
3300
2840
12
3698
3600
3357
10
2224
Winrate by players
Damage by vehicle
Players
Battles
46
1663
4
1830
47
1766
6
1169
48
1999
9
1337
49
1846
8
1170
50
1985
17
2224
51
2125
23
3636
52
2085
25
6909
53
2213
30
9098
54
2159
32
5289
55
2502
38
5052
56
2400
33
5914
57
2587
49
6033
58
2657
43
7714
59
2666
61
9355
60
2766
48
9544
61
2843
70
10372
62
2822
71
12274
63
2930
60
10238
64
2937
61
9985
65
3116
44
5223
66
3180
51
7735
67
3174
54
11998
68
3132
46
6932
69
3093
50
10901
70
3413
54
9429
71
3279
37
7953
72
3598
24
6320
73
3467
19
1575
74
2539
14
2943
75
3508
11
1339
77
3364
9
1821
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
175 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 600 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 585 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.434
2945.125
1.217
1.096
0.615
1.477
2.214
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