M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
47
4
1830
47
44
6
1169
48
49
9
1337
49
46
8
1167
50
48
17
2224
51
51
23
3636
52
54
25
6909
53
56
30
9096
54
54
32
5289
55
58
37
4637
56
57
34
6322
57
59
49
6032
58
59
43
7713
59
61
62
9584
60
61
47
9312
61
61
70
10372
62
63
71
11755
63
63
60
10231
64
63
61
9982
65
65
44
5223
66
66
51
7732
67
66
54
11998
68
65
46
6929
69
68
50
10901
70
68
54
9427
71
70
37
7953
72
71
24
6320
73
69
20
1621
74
75
13
2897
75
72
11
1339
77
84
8
1583
Damage by players
Damage by vehicle
Players
Battles
900
1486
4
1232
1200
1862
23
1635
1300
1994
31
5472
1400
2113
42
5508
1500
2242
59
9727
1600
2341
62
9691
1700
2377
73
13926
1800
2646
67
8939
1900
2578
89
10086
2000
2771
80
12270
2100
2845
87
15670
2200
2908
67
11444
2300
2851
70
13693
2400
3109
45
6324
2500
3209
56
8673
2600
3182
40
9916
2700
3138
45
11537
2800
3331
33
8373
2900
3326
22
4989
3000
3159
27
6019
3100
3593
20
4327
3200
3593
17
5044
3300
2839
12
3696
3600
3357
10
2224
Winrate by players
Damage by vehicle
Players
Battles
46
1663
4
1830
47
1766
6
1169
48
1999
9
1337
49
1845
8
1167
50
1985
17
2224
51
2125
23
3636
52
2085
25
6909
53
2213
30
9096
54
2159
32
5289
55
2503
37
4637
56
2406
34
6322
57
2587
49
6032
58
2657
43
7713
59
2665
62
9584
60
2770
47
9312
61
2843
70
10372
62
2843
71
11755
63
2930
60
10231
64
2937
61
9982
65
3116
44
5223
66
3180
51
7732
67
3174
54
11998
68
3132
46
6929
69
3093
50
10901
70
3414
54
9427
71
3279
37
7953
72
3598
24
6320
73
3472
20
1621
74
2521
13
2897
75
3508
11
1339
77
3363
8
1583
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
175 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 600 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 585 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.435
2945.869
1.217
1.096
0.615
1.571
2.143
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