M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
45
4
1538
47
46
6
1598
48
48
10
1378
49
47
6
1096
50
50
22
2941
51
52
22
3421
52
54
32
7847
53
55
33
10195
54
56
40
6266
55
58
38
4795
56
57
44
7882
57
60
58
7167
58
58
46
8781
59
60
70
9973
60
61
57
10583
61
61
80
11119
62
63
81
14166
63
63
66
10898
64
63
65
11489
65
65
55
8467
66
66
54
7689
67
66
57
10106
68
66
52
10745
69
68
55
11189
70
68
58
11138
71
70
36
7833
72
71
29
6560
73
70
21
1809
74
74
17
3117
75
72
12
1413
77
81
11
2181
Damage by players
Damage by vehicle
Players
Battles
900
1486
6
1271
1200
1950
22
1987
1300
1989
33
5608
1400
2100
46
5326
1500
2263
73
11487
1600
2446
70
10399
1700
2332
87
16058
1800
2622
81
11230
1900
2587
100
11891
2000
2784
84
12268
2100
2816
92
17404
2200
2890
77
13617
2300
2835
73
13813
2400
3068
56
7738
2500
3205
64
11772
2600
3210
46
10512
2700
3131
46
13338
2800
3306
39
9022
2900
3339
23
5471
3000
3154
31
6014
3100
3529
22
4733
3200
3592
15
4835
3300
2996
18
4464
3400
3739
9
1045
3600
3326
9
2152
Winrate by players
Damage by vehicle
Players
Battles
46
1559
4
1538
47
1835
6
1598
48
1995
10
1378
49
1841
6
1096
50
2051
22
2941
51
2147
22
3421
52
2106
32
7847
53
2190
33
10195
54
2214
40
6266
55
2498
38
4795
56
2442
44
7882
57
2615
58
7167
58
2644
46
8781
59
2670
70
9973
60
2722
57
10583
61
2853
80
11119
62
2847
81
14166
63
2878
66
10898
64
3019
65
11489
65
3032
55
8467
66
3195
54
7689
67
3173
57
10106
68
3143
52
10745
69
3113
55
11189
70
3368
58
11138
71
3282
36
7833
72
3578
29
6560
73
3577
21
1809
74
2619
17
3117
75
3514
12
1413
77
3412
11
2181
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
175 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 657 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 643 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.492
2939.697
1.212
1.096
0.618
1.195
1.792
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