M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
47
4
1830
47
44
6
1169
48
49
9
1336
49
46
8
1152
50
48
17
2219
51
51
23
3634
52
54
25
6895
53
56
28
7582
54
54
34
5583
55
58
38
4767
56
57
32
5823
57
59
46
5067
58
59
45
8509
59
60
61
9976
60
62
46
9343
61
61
72
9775
62
63
66
11634
63
63
65
11284
64
63
57
8855
65
64
44
5117
66
66
51
7735
67
66
52
11781
68
65
45
6758
69
68
49
10669
70
68
55
9509
71
70
35
7849
72
71
25
6352
73
69
18
1475
74
75
14
2704
75
72
11
1339
77
84
7
1571
Damage by players
Damage by vehicle
Players
Battles
900
1487
4
1229
1200
1859
22
1632
1300
1994
31
5456
1400
2115
42
5484
1500
2276
57
8214
1600
2340
64
9745
1700
2377
70
13757
1800
2646
67
8715
1900
2578
89
10114
2000
2773
77
11992
2100
2846
88
15725
2200
2910
66
11315
2300
2849
69
13596
2400
3111
45
6246
2500
3250
55
8530
2600
3185
41
10156
2700
3132
43
11002
2800
3332
31
8282
2900
3324
22
5037
3000
3159
27
6018
3100
3593
20
4320
3200
3593
17
5044
3300
2834
12
3679
3600
3357
10
2224
Winrate by players
Damage by vehicle
Players
Battles
46
1663
4
1830
47
1766
6
1169
48
1999
9
1336
49
1845
8
1152
50
1986
17
2219
51
2124
23
3634
52
2085
25
6895
53
2225
28
7582
54
2175
34
5583
55
2498
38
4767
56
2404
32
5823
57
2584
46
5067
58
2644
45
8509
59
2673
61
9976
60
2797
46
9343
61
2844
72
9775
62
2841
66
11634
63
2927
65
11284
64
2940
57
8855
65
3111
44
5117
66
3242
51
7735
67
3174
52
11781
68
3122
45
6758
69
3098
49
10669
70
3409
55
9509
71
3277
35
7849
72
3597
25
6352
73
3488
18
1475
74
2341
14
2704
75
3508
11
1339
77
3363
7
1571
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
175 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 592 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 578 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.421
2944.560
1.216
1.095
0.613
1.836
3.102
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