Object 84
Winrate by players
Winrate by vehicle
Players
Battles
48
53
13
1092
51
54
16
1006
52
54
30
1532
53
54
37
1804
54
55
33
1170
55
55
36
1949
56
57
38
1749
57
60
49
2667
58
60
38
1999
59
62
52
2447
60
60
40
1548
61
64
61
2943
62
63
66
2803
63
64
54
1915
64
66
60
2760
65
67
41
1724
66
68
43
1893
67
69
37
1517
68
74
28
2066
69
70
27
1008
70
73
35
1166
71
72
29
1080
Damage by players
Damage by vehicle
Players
Battles
1200
993
20
1106
1300
695
41
2112
1400
1297
44
2153
1500
954
65
2694
1600
949
56
3384
1700
891
72
3424
1800
1334
76
3384
1900
1446
80
3592
2000
1147
69
3105
2100
1624
69
3102
2200
1781
53
2704
2300
1176
55
2400
2400
1360
39
1412
2500
1725
44
2242
2600
1467
27
1148
Winrate by players
Damage by vehicle
Players
Battles
48
815
13
1092
51
869
16
1006
52
806
30
1532
53
1199
37
1804
54
1302
33
1170
55
1348
36
1949
56
970
38
1749
57
870
49
2667
58
1176
38
1999
59
1277
52
2447
60
1226
40
1548
61
1462
61
2943
62
1177
66
2803
63
1273
54
1915
64
1303
60
2760
65
1218
41
1724
66
1585
43
1893
67
1820
37
1517
68
1754
28
2066
69
1486
27
1008
70
1437
35
1166
71
1481
29
1080
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 102 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 67 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.757
2081.518
1.874
1.115
0.628
1.711
2.288
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