Object 84
Winrate by players
Winrate by vehicle
Players
Battles
52
55
21
1000
53
56
25
1163
55
55
29
1328
56
57
30
1512
57
58
38
2375
58
62
27
1198
59
62
38
1631
60
60
34
1487
61
64
56
2382
62
63
55
2350
63
66
46
2060
64
66
45
1823
65
67
32
1340
66
68
35
1617
67
69
36
1410
68
72
23
2078
Damage by players
Damage by vehicle
Players
Battles
1300
822
33
1708
1400
1305
35
1862
1500
918
43
1753
1600
827
46
2730
1700
954
54
2360
1800
1178
59
2343
1900
1267
67
2965
2000
1253
59
2931
2100
1615
64
2569
2200
1948
41
2359
2300
1088
41
1838
2400
1480
29
1067
2500
1759
32
1885
Winrate by players
Damage by vehicle
Players
Battles
52
911
21
1000
53
1138
25
1163
55
1271
29
1328
56
808
30
1512
57
1018
38
2375
58
1189
27
1198
59
1131
38
1631
60
1222
34
1487
61
1457
56
2382
62
1102
55
2350
63
1272
46
2060
64
1217
45
1823
65
1371
32
1340
66
1565
35
1617
67
1829
36
1410
68
1563
23
2078
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 86 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 55 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.094
2161.595
1.898
1.168
0.682
2.358
4.356
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