Object 84
Winrate by players
Winrate by vehicle
Players
Battles
51
51
16
1062
52
56
30
1449
53
54
37
1803
54
55
33
1143
55
55
34
1869
56
57
40
1759
57
59
49
2916
58
61
36
1691
59
61
50
2453
60
59
37
1406
61
64
62
2990
62
63
63
2523
63
63
54
2167
64
66
60
2683
65
67
38
1549
66
68
44
1949
67
69
36
1406
68
73
28
2088
69
71
28
1096
70
73
35
1272
Damage by players
Damage by vehicle
Players
Battles
1200
995
20
1059
1300
696
40
2109
1400
1261
45
2194
1500
951
65
2633
1600
910
53
3328
1700
1038
73
3822
1800
1257
76
3048
1900
1503
75
3381
2000
960
68
3231
2100
1837
69
2908
2200
1763
52
2611
2300
1202
55
2456
2400
1292
37
1331
2500
1637
45
2234
2600
1562
23
1060
Winrate by players
Damage by vehicle
Players
Battles
51
846
16
1062
52
812
30
1449
53
1198
37
1803
54
1287
33
1143
55
1351
34
1869
56
975
40
1759
57
948
49
2916
58
1075
36
1691
59
1335
50
2453
60
1194
37
1406
61
1445
62
2990
62
1121
63
2523
63
1369
54
2167
64
1248
60
2683
65
1082
38
1549
66
1604
44
1949
67
1732
36
1406
68
1771
28
2088
69
1594
28
1096
70
1571
35
1272
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 102 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 67 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.742
2081.412
1.873
1.114
0.628
1.480
1.489
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