Object 84
Winrate by players
Winrate by vehicle
Players
Battles
52
55
30
1563
53
54
37
1811
54
55
31
1080
55
55
35
1910
56
58
40
1940
57
59
47
2669
58
61
34
1648
59
62
51
2454
60
59
36
1406
61
64
62
2990
62
63
63
2523
63
64
52
1992
64
66
60
2693
65
67
38
1549
66
68
42
1903
67
69
37
1444
68
73
26
2022
69
70
30
1162
70
73
34
1270
Damage by players
Damage by vehicle
Players
Battles
1200
861
21
1224
1300
755
39
1944
1400
1260
44
2169
1500
959
62
2545
1600
910
53
3323
1700
1038
73
3820
1800
1257
76
3048
1900
1503
76
3382
2000
989
65
3115
2100
1840
70
2989
2200
1755
50
2522
2300
1215
52
2341
2400
1240
38
1387
2500
1637
45
2234
2600
1543
24
1073
Winrate by players
Damage by vehicle
Players
Battles
52
864
30
1563
53
1200
37
1811
54
1338
31
1080
55
1348
35
1910
56
857
40
1940
57
1022
47
2669
58
1104
34
1648
59
1306
51
2454
60
1194
36
1406
61
1445
62
2990
62
1121
63
2523
63
1336
52
1992
64
1319
60
2693
65
1082
38
1549
66
1643
42
1903
67
1675
37
1444
68
1753
26
2022
69
1634
30
1162
70
1570
34
1270
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 101 vehicle total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 67 vehicle.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.733
2081.654
1.873
1.115
0.628
1.017
1.448
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