Object 84
Winrate by players
Winrate by vehicle
Players
Battles
52
56
24
1091
53
56
27
1287
55
56
28
1386
56
57
31
1600
57
59
42
2552
58
61
30
1360
59
62
39
1839
60
61
37
1604
61
64
56
2409
62
63
57
2367
63
65
49
2136
64
66
46
1888
65
67
32
1305
66
68
39
1875
67
70
35
1270
68
72
25
2097
69
72
26
1114
70
72
28
1007
Damage by players
Damage by vehicle
Players
Battles
1200
849
21
1199
1300
823
33
1711
1400
1359
36
1986
1500
891
45
1785
1600
849
49
2897
1700
1050
63
2951
1800
1158
58
2299
1900
1243
69
2990
2000
1189
63
3084
2100
1674
64
2650
2200
1969
44
2410
2300
1149
44
2002
2400
1511
32
1102
2500
1718
35
2108
Winrate by players
Damage by vehicle
Players
Battles
52
976
24
1091
53
1189
27
1287
55
1294
28
1386
56
749
31
1600
57
980
42
2552
58
1254
30
1360
59
1206
39
1839
60
1322
37
1604
61
1323
56
2409
62
1162
57
2367
63
1335
49
2136
64
1170
46
1888
65
1369
32
1305
66
1675
39
1875
67
1729
35
1270
68
1703
25
2097
69
1596
26
1114
70
1399
28
1007
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 90 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 57 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.781
2147.799
1.903
1.161
0.658
2.316
3.439
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