Object 84
Winrate by players
Winrate by vehicle
Players
Battles
52
57
28
1423
53
54
34
1726
54
56
29
1077
55
55
32
1644
56
58
38
1736
57
59
48
2847
58
61
30
1500
59
62
48
2138
60
60
39
1670
61
63
60
2981
62
63
63
2509
63
64
50
2000
64
66
56
2426
65
67
38
1550
66
69
43
1967
67
69
33
1226
68
73
29
2181
69
71
31
1239
70
72
31
1193
Damage by players
Damage by vehicle
Players
Battles
1200
870
21
1234
1300
760
36
1903
1400
1357
42
2131
1500
920
58
2403
1600
935
52
3100
1700
1007
75
3666
1800
1237
69
2848
1900
1484
75
3290
2000
1032
65
3205
2100
1805
69
3003
2200
1790
48
2450
2300
1220
52
2352
2400
1295
38
1306
2500
1633
41
2138
2600
1589
26
1134
Winrate by players
Damage by vehicle
Players
Battles
52
842
28
1423
53
1238
34
1726
54
1337
29
1077
55
1305
32
1644
56
849
38
1736
57
1032
48
2847
58
1115
30
1500
59
1280
48
2138
60
1325
39
1670
61
1428
60
2981
62
1103
63
2509
63
1395
50
2000
64
1267
56
2426
65
1017
38
1550
66
1631
43
1967
67
1748
33
1226
68
1804
29
2181
69
1595
31
1239
70
1606
31
1193
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 98 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 64 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.232
2108.455
1.892
1.133
0.649
2.635
5.150
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