Concept 1B
Winrate by players
Winrate by vehicle
Players
Battles
48
49
13
1137
52
56
32
1333
54
57
40
1283
55
57
45
2008
56
60
45
1318
57
58
61
1728
58
62
46
1735
59
61
64
1989
60
63
61
3133
61
62
64
3244
62
63
67
3285
63
65
56
2133
64
64
65
4217
65
66
54
2706
66
67
54
2060
67
68
42
2211
68
68
50
1931
69
71
48
1584
70
68
45
1798
71
73
35
1321
72
73
39
2320
74
74
20
1712
Damage by players
Damage by vehicle
Players
Battles
1200
1937
27
1340
1300
2094
52
1317
1400
2243
50
1249
1500
2172
71
1652
1600
2242
74
2815
1700
2375
83
2671
1800
2599
82
2550
1900
2442
86
2947
2000
2594
73
3657
2100
2739
66
3080
2200
2730
73
3675
2300
2922
70
3814
2400
2913
46
3018
2500
3058
44
2592
2600
3025
41
2336
2700
3171
42
2339
2800
3137
32
1757
2900
3171
25
1137
3000
2856
27
1100
3200
3438
23
1324
3300
3678
28
2239
Winrate by players
Damage by vehicle
Players
Battles
48
1855
13
1137
52
2244
32
1333
54
2249
40
1283
55
2346
45
2008
56
2461
45
1318
57
2247
61
1728
58
2540
46
1735
59
2496
64
1989
60
2588
61
3133
61
2653
64
3244
62
2709
67
3285
63
2591
56
2133
64
2631
65
4217
65
2994
54
2706
66
3048
54
2060
67
2989
42
2211
68
3092
50
1931
69
3110
48
1584
70
3242
45
1798
71
3314
35
1321
72
3494
39
2320
74
3614
20
1712
X tier /
Heavy Tank /
U.S.A. /
Premium
Price
0 gold
Hull armor
140 / 90 / 45
Hit points
2350 HP
Turret armor
250 / 50 / 110
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
From the late 1960s to the early 1970s, under the program for developing a new main battle tank, various designs were considered. One of them was a variant known as Concept 1B with a low turret and manual loading of a 110 mm rifled gun with high ballistics. No metal prototype was produced.
Configurations and modules
Guns 1
110 mm EXP-7
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Concept 1B
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
PLT-27
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
XHM-1500-2
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 170 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 168 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
66.246
2942.884
1.535
1.188
0.672
1.682
2.597
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