Object 752
Winrate by players
Winrate by vehicle
Players
Battles
49
57
9
1048
51
54
11
1036
55
63
25
1461
57
66
34
1787
58
67
30
1443
59
67
38
1389
60
68
28
6862
61
68
39
1787
62
68
41
5046
63
69
48
3579
64
69
39
3090
65
73
28
1532
66
69
39
1498
67
74
33
1679
68
73
30
2179
69
78
42
4878
70
76
28
1671
74
83
12
1154
75
79
9
1089
80
84
8
1174
Damage by players
Damage by vehicle
Players
Battles
1300
2049
20
1322
1500
2089
36
1934
1600
2312
43
2696
1700
2464
49
7673
1800
2300
46
2249
1900
2560
49
3406
2000
2802
51
3483
2100
2606
58
2354
2200
2673
44
7047
2300
2815
48
3430
2400
2807
32
2485
2500
3035
35
2718
2600
3082
31
1203
2700
3125
31
2369
3000
3264
18
1115
3300
1970
16
2378
Winrate by players
Damage by vehicle
Players
Battles
49
2037
9
1048
51
1947
11
1036
55
2485
25
1461
57
2496
34
1787
58
2656
30
1443
59
2590
38
1389
60
2456
28
6862
61
2600
39
1787
62
2608
41
5046
63
2823
48
3579
64
2808
39
3090
65
2975
28
1532
66
2873
39
1498
67
3107
33
1679
68
2865
30
2179
69
2775
42
4878
70
2770
28
1671
74
425
12
1154
75
3283
9
1089
80
3124
8
1174
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 129 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 126 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.868
2763.201
1.300
1.222
0.647
1.901
2.961
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