Object 752
Winrate by players
Winrate by vehicle
Players
Battles
49
57
9
1072
51
54
11
1045
55
63
24
1477
57
66
35
1789
58
67
31
1497
59
67
38
1369
60
68
29
6985
61
68
38
1790
62
68
44
5224
63
67
45
2781
64
70
42
3971
65
74
27
1515
66
69
39
1510
67
74
34
1689
68
73
32
2196
69
78
41
4878
70
76
27
1630
74
83
9
1094
75
79
11
1091
80
84
8
1174
Damage by players
Damage by vehicle
Players
Battles
1300
2051
21
1330
1400
2176
24
1030
1500
2096
39
2038
1600
2314
42
2711
1700
2464
52
7879
1800
2301
45
2254
1900
2559
52
3420
2000
2805
51
3553
2100
2609
57
2368
2200
2674
43
7101
2300
2821
49
3497
2400
2806
33
2497
2500
3036
35
2719
2600
3071
31
1273
2700
3125
33
2354
3000
3264
18
1115
3300
1970
16
2379
Winrate by players
Damage by vehicle
Players
Battles
49
2052
9
1072
51
1948
11
1045
55
2497
24
1477
57
2496
35
1789
58
2654
31
1497
59
2590
38
1369
60
2457
29
6985
61
2599
38
1790
62
2620
44
5224
63
2787
45
2781
64
2850
42
3971
65
2940
27
1515
66
2872
39
1510
67
3104
34
1689
68
2862
32
2196
69
2775
41
4878
70
2758
27
1630
74
283
9
1094
75
3281
11
1091
80
3124
8
1174
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 129 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 126 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.895
2762.708
1.300
1.222
0.646
2.273
3.625
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