Object 752
Winrate by players
Winrate by vehicle
Players
Battles
51
54
12
1056
55
63
28
1500
57
66
38
1903
58
68
32
1421
59
66
38
1362
60
68
30
7314
61
68
40
1921
62
68
47
5290
63
67
47
2812
64
70
40
2569
65
72
31
2504
66
70
44
1795
67
74
37
1777
68
73
29
2159
69
78
44
5023
70
76
28
1547
74
83
11
1122
75
79
9
1089
80
84
9
1176
Damage by players
Damage by vehicle
Players
Battles
1300
2057
23
1371
1400
2176
25
1037
1500
2090
41
2014
1600
2309
45
2757
1700
2463
54
8236
1800
2351
49
2482
1900
2558
56
3457
2000
2796
52
3537
2100
2626
57
2456
2200
2674
46
7178
2300
2829
49
3259
2400
2805
36
2500
2500
3036
36
2721
2600
3069
32
1290
2700
3127
32
2365
3000
3249
22
1263
3300
1813
13
2120
Winrate by players
Damage by vehicle
Players
Battles
51
1954
12
1056
55
2490
28
1500
57
2494
38
1903
58
2660
32
1421
59
2589
38
1362
60
2457
30
7314
61
2610
40
1921
62
2620
47
5290
63
2784
47
2812
64
2850
40
2569
65
2897
31
2504
66
2913
44
1795
67
3076
37
1777
68
2878
29
2159
69
2781
44
5023
70
2749
28
1547
74
358
11
1122
75
3283
9
1089
80
3125
9
1176
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 128 vehicles total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 125 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.877
2762.125
1.298
1.222
0.644
1.905
2.281
Please sign in to compare your performance with the average