Object 752
Winrate by players
Winrate by vehicle
Players
Battles
49
57
9
1080
51
54
12
1051
55
63
28
1486
57
66
36
1791
58
67
33
1518
59
66
37
1349
60
68
31
7094
61
68
40
1770
62
68
45
5296
63
67
46
2740
64
70
42
2999
65
72
30
2700
66
69
41
1515
67
74
36
1711
68
73
31
2208
69
78
43
4990
70
76
28
1576
74
83
9
1094
75
79
11
1091
80
84
8
1174
Damage by players
Damage by vehicle
Players
Battles
1300
2055
22
1367
1400
2176
25
1031
1500
2089
41
2011
1600
2313
46
2750
1700
2463
53
7988
1800
2325
47
2370
1900
2559
53
3422
2000
2797
52
3520
2100
2625
58
2424
2200
2674
45
7156
2300
2821
48
3503
2400
2814
37
2561
2500
3036
36
2721
2600
3067
31
1283
2700
3127
32
2347
3000
3266
20
1149
3300
1971
16
2380
Winrate by players
Damage by vehicle
Players
Battles
49
2048
9
1080
51
1951
12
1051
55
2490
28
1486
57
2494
36
1791
58
2651
33
1518
59
2587
37
1349
60
2458
31
7094
61
2592
40
1770
62
2624
45
5296
63
2775
46
2740
64
2857
42
2999
65
2913
30
2700
66
2874
41
1515
67
3098
36
1711
68
2870
31
2208
69
2777
43
4990
70
2756
28
1576
74
283
9
1094
75
3281
11
1091
80
3124
8
1174
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 129 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 126 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.894
2762.643
1.300
1.222
0.644
1.881
2.491
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