Emil II
Winrate by players
Winrate by vehicle
Players
Battles
50
51
18
1222
51
53
34
1883
52
55
49
4845
53
56
33
2135
54
57
57
4486
55
58
45
2621
56
59
56
3759
57
60
64
3845
58
58
66
4122
59
63
63
3709
60
61
66
3650
61
64
84
5348
62
65
86
3972
63
66
70
4468
64
67
73
3750
65
67
60
3910
66
68
51
2285
67
69
61
3127
68
70
39
2091
69
70
43
1795
70
70
50
2481
71
73
27
1065
72
74
25
1115
Damage by players
Damage by vehicle
Players
Battles
1000
1104
16
1341
1100
1015
18
1017
1200
1289
39
2733
1300
1372
53
3715
1400
1171
61
3824
1500
924
103
5813
1600
1130
78
6036
1700
1077
105
6799
1800
1307
92
5598
1900
896
108
6156
2000
1310
87
4449
2100
1421
90
5485
2200
1521
82
5150
2300
1424
73
3445
2400
1774
55
2746
2500
1528
58
3690
2600
1811
36
1905
2700
1587
39
2111
Winrate by players
Damage by vehicle
Players
Battles
50
1085
18
1222
51
1030
34
1883
52
1202
49
4845
53
1309
33
2135
54
1265
57
4486
55
1462
45
2621
56
886
56
3759
57
1117
64
3845
58
1096
66
4122
59
1254
63
3709
60
1193
66
3650
61
1205
84
5348
62
924
86
3972
63
1353
70
4468
64
1405
73
3750
65
1132
60
3910
66
1535
51
2285
67
1795
61
3127
68
1117
39
2091
69
1651
43
1795
70
2017
50
2481
71
2381
27
1065
72
2184
25
1115
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 239 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 124 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.770
2310.374
1.117
1.052
0.440
1.436
2.310
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