Emil II
Winrate by players
Winrate by vehicle
Players
Battles
47
46
8
1004
50
51
18
1203
51
54
30
1737
52
55
35
4104
53
55
29
2298
54
57
41
3415
55
57
38
2456
56
58
42
3163
57
61
50
2751
58
58
53
3714
59
63
54
3276
60
60
56
3006
61
64
67
4439
62
65
75
3147
63
66
60
3911
64
67
55
2869
65
67
45
3163
66
68
46
2264
67
69
54
2953
68
70
32
1742
69
70
41
1943
70
70
43
2094
Damage by players
Damage by vehicle
Players
Battles
1000
1180
13
1142
1200
1208
29
2286
1300
1438
40
3614
1400
1128
57
3311
1500
785
77
4867
1600
1048
69
5528
1700
1188
89
6090
1800
937
70
4074
1900
849
88
4974
2000
1196
77
3815
2100
1370
89
5660
2200
1353
61
3227
2300
1129
54
3071
2400
1615
47
2720
2500
1538
48
3026
2600
1733
33
1879
2700
1020
30
1544
Winrate by players
Damage by vehicle
Players
Battles
47
1015
8
1004
50
1097
18
1203
51
975
30
1737
52
1195
35
4104
53
1265
29
2298
54
1223
41
3415
55
1347
38
2456
56
882
42
3163
57
920
50
2751
58
1047
53
3714
59
1176
54
3276
60
1222
56
3006
61
947
67
4439
62
1053
75
3147
63
1060
60
3911
64
1206
55
2869
65
1068
45
3163
66
1290
46
2264
67
1754
54
2953
68
832
32
1742
69
1541
41
1943
70
1978
43
2094
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 206 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 99 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.925
2263.127
1.082
1.034
0.448
1.229
1.481
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