Emil II
Winrate by players
Winrate by vehicle
Players
Battles
50
50
22
1376
51
54
26
1493
52
56
44
4588
53
56
32
2433
54
58
46
3661
55
57
41
2381
56
58
52
3654
57
61
57
3341
58
58
53
3790
59
63
62
3795
60
61
61
3361
61
64
75
4680
62
66
76
3369
63
65
65
4019
64
68
60
3176
65
66
57
3712
66
68
47
2227
67
69
55
2883
68
71
38
2038
69
69
43
2011
70
71
45
2417
Damage by players
Damage by vehicle
Players
Battles
1100
1121
21
1178
1200
1237
32
2351
1300
1398
43
3399
1400
1259
60
3788
1500
826
89
5379
1600
1088
72
5787
1700
1137
96
6142
1800
1231
80
4987
1900
938
101
5959
2000
1151
75
3754
2100
1492
92
5415
2200
1265
71
4176
2300
1366
66
3387
2400
1724
51
2588
2500
1586
53
3427
2600
1778
35
2017
2700
1324
31
1671
Winrate by players
Damage by vehicle
Players
Battles
50
1187
22
1376
51
858
26
1493
52
1227
44
4588
53
1414
32
2433
54
1223
46
3661
55
1300
41
2381
56
887
52
3654
57
1095
57
3341
58
1091
53
3790
59
1295
62
3795
60
1260
61
3361
61
996
75
4680
62
1064
76
3369
63
1063
65
4019
64
1333
60
3176
65
1132
57
3712
66
1428
47
2227
67
1706
55
2883
68
1246
38
2038
69
1630
43
2011
70
2118
45
2417
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 220 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 112 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.765
2313.331
1.105
1.053
0.437
1.837
2.854
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