Emil II
Winrate by players
Winrate by vehicle
Players
Battles
47
46
8
1004
50
52
17
1022
51
55
27
1654
52
55
32
3981
53
55
29
2295
54
57
44
3590
55
57
32
2038
56
58
39
2945
57
60
47
2614
58
58
49
3572
59
63
53
3182
60
61
53
3340
61
63
68
4081
62
65
70
2953
63
66
60
3842
64
68
51
2730
65
66
45
3171
66
68
47
2300
67
69
49
2731
68
70
33
1773
69
70
39
1940
70
70
47
2103
Damage by players
Damage by vehicle
Players
Battles
1000
1170
12
1126
1200
1221
30
2451
1300
1432
36
3390
1400
1015
56
3349
1500
843
72
4568
1600
987
66
5245
1700
1173
85
5806
1800
1026
68
3848
1900
835
86
4925
2000
1126
76
3896
2100
1389
87
5476
2200
1244
57
3301
2300
1218
51
2720
2400
1652
45
2642
2500
1582
47
2943
2600
1765
34
1926
2700
951
27
1492
Winrate by players
Damage by vehicle
Players
Battles
47
1015
8
1004
50
974
17
1022
51
1031
27
1654
52
1214
32
3981
53
1176
29
2295
54
1252
44
3590
55
1203
32
2038
56
943
39
2945
57
905
47
2614
58
1054
49
3572
59
1178
53
3182
60
1110
53
3340
61
1001
68
4081
62
1075
70
2953
63
1054
60
3842
64
1096
51
2730
65
1125
45
3171
66
1412
47
2300
67
1686
49
2731
68
874
33
1773
69
1547
39
1940
70
1978
47
2103
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 202 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 97 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.691
2264.090
1.077
1.034
0.445
0.747
0.756
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