Emil II
Winrate by players
Winrate by vehicle
Players
Battles
47
46
8
1004
50
52
17
1054
51
54
30
1743
52
55
35
4104
53
55
30
2392
54
57
41
3381
55
58
34
2339
56
58
42
3161
57
61
50
2878
58
58
51
3468
59
63
53
3197
60
61
57
3095
61
64
66
4396
62
65
74
3147
63
66
61
3957
64
68
55
2785
65
66
45
3177
66
68
45
2264
67
69
53
2938
68
70
33
1756
69
70
41
1942
70
70
43
2094
Damage by players
Damage by vehicle
Players
Battles
1000
1180
13
1142
1200
1208
29
2286
1300
1438
40
3608
1400
1096
55
3201
1500
791
76
4827
1600
1071
70
5649
1700
1165
88
5950
1800
945
68
4038
1900
849
87
4973
2000
1196
76
3815
2100
1370
89
5659
2200
1353
61
3227
2300
1143
55
3115
2400
1657
45
2651
2500
1538
48
3026
2600
1733
33
1879
2700
1015
28
1539
Winrate by players
Damage by vehicle
Players
Battles
47
1015
8
1004
50
1023
17
1054
51
981
30
1743
52
1195
35
4104
53
1295
30
2392
54
1174
41
3381
55
1370
34
2339
56
883
42
3161
57
851
50
2878
58
1100
51
3468
59
1146
53
3197
60
1255
57
3095
61
950
66
4396
62
1053
74
3147
63
1076
61
3957
64
1154
55
2785
65
1135
45
3177
66
1290
45
2264
67
1753
53
2938
68
842
33
1756
69
1541
41
1942
70
1978
43
2094
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 206 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 99 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.918
2263.034
1.082
1.033
0.448
1.478
2.529
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